Author Topic: Third Art Look: A model!  (Read 18325 times)

Offline Blue

  • Arcen Games Art Director
  • Newbie Mark III
  • *
  • Posts: 46
Third Art Look: A model!
« on: September 20, 2016, 09:53:01 am »
Not to much depth to this post.

Just a video to give you guys a peek of the model and some idea of how it will be animated. :)

The colors are not permanent. Just a base.

https://www.youtube.com/watch?v=zfq9xBQOGYM

-Blue

Offline Pumpkin

  • Hero Member Mark III
  • *****
  • Posts: 1,201
  • Neinzul Gardener Enclave
Re: Third Art Look: A model!
« Reply #1 on: September 20, 2016, 10:46:55 am »
Awesome job!

Just a quick remark: you don't show it top-down. That's kinda sad, because I bet this will be the most common angle ingame.
Please excuse my english: I'm not a native speaker. Don't hesitate to correct me.

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Third Art Look: A model!
« Reply #2 on: September 20, 2016, 10:51:58 am »
Looks great!   Cant wait to see it in-game.

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: Third Art Look: A model!
« Reply #3 on: September 20, 2016, 12:39:26 pm »
Looking good. I'm not a fan of the rings turning one way and the inner...sphere portion rotating the other way.  It just looks weird.

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: Third Art Look: A model!
« Reply #4 on: September 20, 2016, 02:19:35 pm »
Looking good. I'm not a fan of the rings turning one way and the inner...sphere portion rotating the other way.  It just looks weird.
Somethingsomething backup gravity?

Anyway, looks awesome.

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: Third Art Look: A model!
« Reply #5 on: September 20, 2016, 02:31:19 pm »
....I want to take this to Physics SE and get an answer on whether or not it would be more (or less) energy efficient....

(It isn't really "backup gravity": if one stops spinning it's still going to lose artificial gravity)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Third Art Look: A model!
« Reply #6 on: September 20, 2016, 03:33:18 pm »
Quick note: this model is not for actual in-game usage during gameplay, so the view she's showing is probably the most common way you'll see it.  This is a "prestige model," as I'm calling them, which are extra-detailed models that are specifically for cutscenes and boxart and whatever else.  You'll see this sort of thing moving around live in the engine, sure, but mostly on something like the main menu.  Not big fleets of these.

Now, granted, you'll see a different lower-poly version of this general idea in the game itself.  But the actual in-game ship art will have a completely different style from the way we texture this one, most likely.  (We'll see on that.)

Think of this one as being more like animated boxart or 3D concept art.  Or a steam trading card in motion, etc, etc. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Captain Jack

  • Hero Member Mark II
  • *****
  • Posts: 808
  • Just lucky
Re: Third Art Look: A model!
« Reply #7 on: September 20, 2016, 04:35:28 pm »
 ??? ...It's a motorcycle. It's an honest to god space motorcycle with spikes on it.

The ship architecture is also strange, not like human tech in AI War 1. It's closer to Sp--......... huh. But not like the reg--huh.

Huh.

Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: Third Art Look: A model!
« Reply #8 on: September 20, 2016, 06:03:06 pm »
??? ...It's a motorcycle. It's an honest to god space motorcycle with spikes on it.

The ship architecture is also strange, not like human tech in AI War 1. It's closer to Sp--......... huh. But not like the reg--huh.

Huh.
Hmm!

Offline Mánagarmr

  • Core Member Mark V
  • *****
  • Posts: 4,272
  • if (isInRange(target)) { kill(target); }
Re: Third Art Look: A model!
« Reply #9 on: September 21, 2016, 03:43:01 am »
Looking good. I'm not a fan of the rings turning one way and the inner...sphere portion rotating the other way.  It just looks weird.

Yeah, you're right, the rear "wheel" should be turning the other way.
Click here to get started with Mantis for Suggestions and Bug Reports.

Thank you for contributing to making the game better!

Offline wwwhhattt

  • Full Member
  • ***
  • Posts: 124
Re: Third Art Look: A model!
« Reply #10 on: September 21, 2016, 08:25:24 am »

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Third Art Look: A model!
« Reply #11 on: September 21, 2016, 09:39:16 am »
The wheels might actually look less like a motorcycle if they were gimbal-like and rotated in several directions at once.  What do you think?
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: Third Art Look: A model!
« Reply #12 on: September 21, 2016, 11:05:50 am »
The wheels might actually look less like a motorcycle if they were gimbal-like and rotated in several directions at once.  What do you think?

Aside from giving the residents there motion sickness, it'd probably be fine. :P

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Third Art Look: A model!
« Reply #13 on: September 21, 2016, 11:10:25 am »
The wheels might actually look less like a motorcycle if they were gimbal-like and rotated in several directions at once.  What do you think?

Aside from giving the residents there motion sickness, it'd probably be fine. :P

Only if they look out the window. :D
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline chemical_art

  • Core Member Mark IV
  • *****
  • Posts: 3,952
  • Fabulous
Re: Third Art Look: A model!
« Reply #14 on: September 21, 2016, 12:01:37 pm »
The wheels might actually look less like a motorcycle if they were gimbal-like and rotated in several directions at once.  What do you think?

Aside from giving the residents there motion sickness, it'd probably be fine. :P

Only if they look out the window. :D

Windows? This is a warship not a pleasure cruise!
Life is short. Have fun.