Seems like common courtesy to share our votes and why...
Now, while I'm not very like... I'm not much good at AI War. I've only gotten 40 hours of gameplay into it and thus, I know fairly little... But I do know that...
AI Eyes should probably send a tech-level appropriate response for the planet they're on. It might be a tad bit overkill when you only have low tech ships that blunder into and set off a mark III eye. Then again, that could just be bad decision making on the player's part.
And the Deep Strike response. I'm relatively new to these games, so I don't know what that response was originally for. I was just like, oh, I guess I'd better only ever just campaign across the map rather than raiding a few planets deep and keeping AI Progress lower. Because I don't really understand why it exists, I voted that down.
I voted down Superfortresses because I like to play against turtles and it's just too much fun watching my bombers pick away at a superfortress for several minutes without them encountering any real threat. I also haven't gotten to the point of dealing with the smarter AI levels, so it's possibly more exciting to deal with later.
...well, it was exciting when I piloted my earlygame fleet into a mark III fortress camping a wormhole and lost almost all of it except for the bombers.