Author Topic: Vampire Claws, Cutlasses and other ships that ignore force fields.  (Read 1677 times)

Offline NickAragua

  • Sr. Member
  • ****
  • Posts: 281
I started a single player game just to screw around a bit. Ok, not the best starting position, lot of mark IV worlds around, but I can deal. However, the AIs have Cutlasses and Vampire Claws, which seem to be immune to tractors and ignore force fields. I haven't tried gravity turrets, but it's a lot of knowledge at this point in the game.

How do people deal with these?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Vampire Claws, Cutlasses and other ships that ignore force fields.
« Reply #1 on: March 24, 2010, 11:53:29 am »
Gravity turrets are their natural counter, especially the higher-level gravity turrets.  Those make those melee ships move slow as molasses, and since they can't actually hurt your ships without touching them, that is a huge advantage.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

 

SMF spam blocked by CleanTalk