Author Topic: Strategy for getting by a Wrath Lance Guard Post  (Read 5417 times)

Offline chemical_art

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Re: Strategy for getting by a Wrath Lance Guard Post
« Reply #30 on: November 02, 2012, 04:21:24 pm »
Once again, I'd like to point out that penetrators were over-nerfed when they went from can get from common asteroids and perma-cloaked to must get them from rarer asteroids and decloakable (this happened a long time ago, and I pointed this out then as well). They should of lost one aspect or the other. With both lost, they are a bit too weak for actual "deep strike penetration" uses, certainly too weak to justify a rarer asteroid for.

For one penetrator (I) you can get four (!) rammers.

The 4 rammers cap wise have more HP, damage, and speed. The only things the penetrators have are cloaking and range, and current AI HW mechanics negate that.

I have no need for a penetrator perviously aside from exo waves (which spire craft can cause, no less!) and core guard posts. Now, penetrators are good for countering the things they created to begin with!

Life is short. Have fun.