Thank you!
And yep, having to dodge their police and not being able to use their pilots and even not being able to do things with them politically are all well in the realm of the sorts of things we already do. We don't do that specific thing, but we do have:
- Races send assassins after you when they hate you enough (this could easily be adapted to police in your case).
- Races won't let you use their pilots until certain conditions are met, and if certain other conditions happen then your pilots will actually desert from your fleet, taking their ships with them!
- All sorts of things cause you to be unable to make certain kinds of political deals with various races, or to limit your options, or open up new options.
So what you're suggesting is both cool and something well within the existing scope.