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31
AI War II / Re: AI fleet parking on my planets
« Last post by Pat on April 22, 2021, 07:03:02 pm »
We are waiting for your After Action Report :P
If you have some interesting fleetships, maybe you could attrition the AI threat, or draw a small part away
32
AI War II / Re: AI fleet parking on my planets
« Last post by kasnavada on April 22, 2021, 05:37:44 pm »
 ;D

Yeaaah the behaviour was on 3 different planets, one with 400 and both other with around 1000, both of which are at about the same distance from my homeworld.

I figure that once the fix is in they're going to merge...

Thanks for the prompt fix !
33
AI War II / Re: AI fleet parking on my planets
« Last post by BadgerBadger on April 22, 2021, 05:17:09 pm »
Good news: I fixed the bug, allowing all those AI forces to come after you.
Bad news: You are about to get crushed
34
AI War II / Re: New game factions are wrong
« Last post by kasnavada on April 22, 2021, 03:09:05 pm »
Oh, nevermind, I found the toggle in the game "lobby".
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AI War II / Re: New game factions are wrong
« Last post by kasnavada on April 22, 2021, 03:01:48 pm »
I have a similar issue, custom game.

Am I missing something or are my 2 selected faction missing ?
36
AI War II / Re: AI fleet parking on my planets
« Last post by kasnavada on April 22, 2021, 01:47:38 pm »
37
AI War II / Re: AI fleet parking on my planets
« Last post by BadgerBadger on April 22, 2021, 01:15:50 pm »
This is a bug. The AI's threat there is against the Fallen Spire, but from the Game's POV there are no fallen spire units active, only player ships (that happen to be spire themed, but they belong to the player faction).

There are a couple paths forward. The easiest is to say "If there is AI threat against a particular faction X, and there are no planets with X's forces, and X is allied to the player, this threat will drop the requirement that it be against X and just go after the player"

Would you mind making a mantis ticket with this save and both of our comments so this doesn't get lost?
38
AI War II / Re: AI fleet parking on my planets
« Last post by kasnavada on April 22, 2021, 12:29:19 pm »
Here.

Thanks for looking into it !

I really am serious about the intended part though. But at diff 7 numbers seem kinda high, but it's fallen spire, so. Dunno.
39
AI War II / Re: Lobby tooltips blocking view
« Last post by BadgerBadger on April 22, 2021, 11:50:32 am »
Mantis is a better place to report bugs
40
AI War II / Re: New game factions are wrong
« Last post by BadgerBadger on April 22, 2021, 11:49:53 am »
Do you have the option that says "Factions you haven't encountered yet aren't visible in any menus" set? I believe it's enabled by default.
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