I created this topic as an entry point for the available texture packs and custom floor tiles for Bionic.
For now, there are only my edits of the original assets - but who knows. Maybe somebody decides to jump on the train further down the road
.Texture PacksSaturation Booster
As mentioned in the other thread
this one applies a simple saturation boost to the standard floor assets.
To install, simply unzip the attached archive to "Bionic_Dues/RuntimeData/TexturePacks" and select it in the in-game settings in the Graphics tab (you will have to restart the game afterwards).
Due to some issue all text will disappear after changing the selected texture pack and closing the settings, making it hard to actually leave the application using the menu.
You can simply leave the application using ALT+F4 on Windows, though (not sure what the equivalent combo is on Linux/Mac, maybe somebody can help me out here). After starting the game again all is fine, though .
Fixed in 1.013.
You will need Bionic 1.012+ to use texture packs.
Screenshots (click to enlarge): Custom Floor TilesCustom Floor Pack 1
This pack contains 42 new floor tiles created from the original assets mostly using simple palette swaps.
To use them simply extract the contents of the attached archive to "Bionic_Dues/RuntimeData/Images/Floors".
Make sure to place the files directly in "Floors" i.e. not in a subdirectory when extracting. If you don't like a specific custom floor, simply delete the respective file from "Floors".
You will need Bionic 1.012+ to use custom floors.
Screenshots (click to enlarge):