Hmm, looking on Mantis, there's one thing I wanted to mention:
http://www.arcengames.com/mantisbt/view.php?id=12858That particular change seems unnecessary to me for a few reasons:
I'm at the 20 days left point in my current game, and with my science exo's current trap skill, they'd have over 20 shots each. They're already very strong as is, and I have 20 of them. This is WITHOUT me concentrating on trap-skill or turret stats; the science exo's build is entirely about hacking. That's a "kill the entire mission" level of ammo. Heck, I already killed 50% of the bots in my last mission with about 8 or 9 of my 20 sentries; and the science exo isnt the only one that has them. AND, that's a late-game Expert mission with alot of high health bots. If I actually concentrated on trap-skill and propulsion boost, the things would be basically unstoppable, AND last more than twice as long as ammo goes. The low ammo is the only thing that keeps them from being able to just murder everything.
I know the ammo change to the things might seem a little extreme at first, but after extensive testing with that, the things are still quite strong. Particularly once their range goes up. They're hard to kill for most bots, as typically the only things that kill them quickly are explosive weapons, but that's IF the bot in question even gets close enough. Usually I find the central threat to sentries is actually SilenceBots when they have followers. The only thing players really need to keep in mind in order to use sentries effectively is that they're meant to be used in groups. They dont run out of ammo as fast as you might think when they're powered up. I'm seeing shield levels of 2000-3000 on average for many bots, and if I have a bunch of sentries down, say, a group of 8, a 2500-health bot will only take one shot from about 5 or 6 of those 8 sentries in order to kill at the current attack level my own sentries have. In other words, just that one group can kill LOTS of things if used right. Particularly as most missions also have numerous low-health bots as well, not just mid or high ones.
Anyway, that's my thoughts on that after messing with the things a bunch.