I recently finished my first playthrough (Tuck/Normal/Ironman), and since I've learned to enjoy the game as I got used to its quirks, I immediately started another round. But whereas I used the recommended setup consisting of Assault/Siege/Ninja/Science before, I now traded the Assault and Siege for a Brawler and a Sniper. I regretted my decision within minutes - they seemed wholly worse than my previous picks.
So I restarted the game as Genji, thinking that perhaps the epic Brawler and Sniper would bring a change. But nope, just more disappointment.
The Brawler's weapons can not outdo those of the Assault or Ninja, while it lacks any of their stat boosts. The Sniper has no ability that would allow it to exceed the Siege Exo. And even their epic weapons do nothing to change the situation - the Shadow torpedo handily outclasses the Railgun, the Plasma Rifle is available to the Assault and topped by the Siege's Plasma Cannon, and anything can take the place of the Gamma Ray weapon with enough range upgrades. The Epic Brawler similarly fails to impress with its Kinetic Burster (Ninja has it, and better stats) or Volatizer (Assault has it, and better stats).
Now, I've only logged some 15 hours with the game so far, and Arcen tend to put quite an amount of thought into their designs. I thusly assume to have misunderstood or overlooked something here. Then again, Arcen also often take a Trial and Error approach to balance, so maybe the Brawler and Sniper have simply tried and erred.
Or maybe they're supposed to be less powerful; a challenge, so to speak.
Well, if anyone could clear this up, I'd appreciate it.