Author Topic: Bionic Dues Now Available on Steam, Arcen Store  (Read 27026 times)

Offline FroBodine

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #45 on: October 08, 2013, 09:50:41 pm »
You can really get enough data in 6-7 hours from launch to say if the game is successful or not?  West Coast USA folks are just getting home from work and haven't even had a chance to purchase it yet.  It was evening to middle of the night for much of the globe when it released.  Shouldn't it take at least a couple days of gathering sales to come to this sort of conclusion? 
« Last Edit: October 08, 2013, 09:53:55 pm by FroBodine »

Offline mrhanman

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #46 on: October 08, 2013, 09:51:47 pm »
Regardless of the current state of the sales, I still say congratulations for releasing such an awesome game!  It's eaten up a considerable amount of my time, and I know it will consume even more.  Even if I wanted to complain about something, I can't think of anything wrong with it.

I'm sure things will turn around just as soon as more people realize the game is out there.

Offline Mick

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #47 on: October 08, 2013, 09:52:30 pm »
I guess you didn't sacrifice enough goats to the Steam gods or something. Hopefully this will get featured soon because this game deserves recognition. I'm not saying that just cause you guys are awesome. Well, you are awesome, but so is the game.

Offline FroBodine

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #48 on: October 08, 2013, 09:53:10 pm »
Agreed.  I am having a blast, and I just barely started.  Keep the faith, Chris!

Offline Cyborg

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #49 on: October 08, 2013, 09:53:38 pm »
I'm sure things will turn around just as soon as more people realize the game is out there.

Tough if your main distributor doesn't announce it, yeah.
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Offline keith.lamothe

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #50 on: October 08, 2013, 09:59:04 pm »
You can really get enough data in 6-7 hours from launch if the game is successful or not?  West Coast USA folks are just getting home from work and haven't even had a chance to purchase it yet.  It was evening to middle of the night for much of the globe when it released.  Shouldn't it take at least a couple days of gathering sales to come to this sort of conclusion?
You would think that, from a common-sense perspective, yes.  In practice the overall magnitude of a weeklong sale can be predicted within a certain range based on the first 6 hours or so.  At least for our stuff, on steam, on a sale that starts in the vicinity of 1pm EST.

Doesn't mean something won't break the curve, but outside a certain variance we've never seen it happen.

Bionic's numbers really aren't _that_ bad.  It's certainly not another Tidalis or Shattered Haven (which barely moved the needle, relative to other launches) or even another Valley2 (which moved some money but really came in pretty low). But bionic's numbers are a lot lower than we were hoping given the nearly unanimous "this is a really good game" feedback we've been getting since even before the last polish phase.

That said, AIW wasn't a runaway success out of the gate either.  It was just a really good game that took time to really mature in terms of sales.  That _might_ be what we're seeing here, again.  Though that was a different era of the market, so I dunno.


Quote from: Cyborg
Tough if your main distributor doesn't announce it, yeah.
FWIW they did put Bionic in the RSS feed and in the New Releases list, so it's not zero promotion.  It's just the bare minimum.  I understand that they aren't in a position to be transparent about their decision making process on the promotional spots, but the lack of even knowing "what can we do to warrant that promotional spot?" is hurting us.
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Offline Aklyon

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #51 on: October 08, 2013, 10:10:32 pm »
Congrats on the release guys!

I'd buy it, but my games money is rather tied up waiting for pokemon this month. :)

Offline goodgimp

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #52 on: October 08, 2013, 10:15:58 pm »
Just from my perspective, the visibility on Bionic Dues has been much lower than previous titles (AVWW, Skyward Collapse). I just saw a thread pop up on a gaming forum I read, bewildered at where the hell this game popped out from. So far initial impressions on the site are positive and a few "Oh wow, this is Arcen Games?? I had no idea, I'm going to go buy it now". So while this is anecdotal I think visibility is an issue which may be responsible for less-than-expected day one sales. If the various threads I've personally read are any indication the world of mouth will be positive, so hopefully sales pick up as visibility increases as press/word of mouth gets out.

Offline Misery

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #53 on: October 08, 2013, 10:24:19 pm »
Just from my perspective, the visibility on Bionic Dues has been much lower than previous titles (AVWW, Skyward Collapse). I just saw a thread pop up on a gaming forum I read, bewildered at where the hell this game popped out from. So far initial impressions on the site are positive and a few "Oh wow, this is Arcen Games?? I had no idea, I'm going to go buy it now". So while this is anecdotal I think visibility is an issue which may be responsible for less-than-expected day one sales. If the various threads I've personally read are any indication the world of mouth will be positive, so hopefully sales pick up as visibility increases as press/word of mouth gets out.

I've noticed the same thing with this one.

It hasnt popped up on a number of sites associated with indie games in general.  Wheras Skyward did.  And I dont mean reviews here, I mean like, stuff about it prior to release.

Offline x4000

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #54 on: October 08, 2013, 10:28:44 pm »
That's... surprising.  From our standpoint, we've had more pre-release coverage for Bionic than we did for Skyward.  Perhaps not with the right sites, I dunno.  In fact we were just patting ourselves on the back earlier today on how much better we handled the pre-release state of things with Bionic compared to any of our games since Valley 1.  It's interesting how perspectives can really vary.  Mainly I think because the internet is a big place, and it's hard to know where the real taste-making places are, I guess.  If folks have sites that you feel like we should be getting pre-release coverage on but are not, please do bring it up; we have two more games in the hopper for prior to March of next year.
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Offline Teal_Blue

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #55 on: October 08, 2013, 11:34:48 pm »
Edited ...


I am terribly dismayed that BD is not getting the numbers, i am not a part of your team, but as a forumite, i feel like a part of the family and it hurts to see it not do as well as we all want it to.

Just hope you all can find something, anything that works, i'm just throwing ideas out hoping that i can help a little.

Get some sleep and things will look a bit easier to deal with tomorrow, even if its still rough, at least by tomorrow your determination will make things look a little brighter.

Sincerely,
-Teal

« Last Edit: October 09, 2013, 02:26:43 pm by Teal_Blue »

Offline Misery

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #56 on: October 09, 2013, 12:29:14 am »
That's... surprising.  From our standpoint, we've had more pre-release coverage for Bionic than we did for Skyward.  Perhaps not with the right sites, I dunno.  In fact we were just patting ourselves on the back earlier today on how much better we handled the pre-release state of things with Bionic compared to any of our games since Valley 1.  It's interesting how perspectives can really vary.  Mainly I think because the internet is a big place, and it's hard to know where the real taste-making places are, I guess.  If folks have sites that you feel like we should be getting pre-release coverage on but are not, please do bring it up; we have two more games in the hopper for prior to March of next year.

Aye, I thought it was surprising as well.  I saw barely any pre-release stuff for this.  Even on Indiegames.com (I think is the proper address), which is the central site I go to, I dont recall seeing much, if any, pre-release stuffs.  And even their article about the fact that it's come out was put up oddly late.   On the plus side, the one who wrote the topic seems to think it's pretty great and did a very good job of explaining it.

But yeah, it seems to me that there just isnt enough coverage.   This was something I'd noticed when watching Das' LP of it, and other things, there would be comments like "Wow, I didn't know about this game at all, this looks like something I really want!"   These sorts of comments werent popping up in various places early on in the alpha.... these were towards the end of it.  When there SHOULD have already been a bit more coverage.

I'll see if I cant look around a bit and see if there's any sites I can suggest. 

Offline Rekka

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #57 on: October 09, 2013, 03:43:08 am »
Regardless of the sales, congrats on this new release! I really hope it'll ramp up to be a huge success. ;)

Offline PokerChen

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #58 on: October 09, 2013, 03:47:31 am »
The only question is whether I buy it now to up sales, or buy it later at full price.

Offline lutherblissett

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Re: Bionic Dues Now Available on Steam, Arcen Store
« Reply #59 on: October 09, 2013, 07:50:41 am »
I've played all of your games except for Shattered Haven.  This is the first one I didn't know about prior to release (though I knew the plan was to release lots of little games).  I generally read Quarter to Three and Rock Paper Shotgun - I may have missed coverage but I honestly can't say i've seen any. 
Last I heard was about the expansion to Skyward Collapse.

All that aside, I think this is already my favourite of your games.  I liked the technical aspects behind Ai War and Skyward and the artwork and concept of AVWW.  This one manages to combine simple but effective design with layers of depth that I imagine unravel over multiple play throughs.  Great work.  I'll happily sing praises on this one!