Author Topic: 1.001 *beta* out now.  (Read 7373 times)

Offline Misery

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Re: 1.001 *beta* out now.
« Reply #15 on: October 15, 2013, 02:55:38 am »
Hm, this is a rather nice change to the equipment screen.

Though as others have mentioned the dragging-items bit is annoying.

Other than that though.... it should speed things up overall.  Very nice.

Offline ScrObot

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Re: 1.001 *beta* out now.
« Reply #16 on: October 15, 2013, 03:13:22 am »
I'd also vote to incorporate the store into the new left panel, and allow buying and equipping in one step. Modify the buttons up top where "Unequipped, Equipped and Archive" currently are to include labels:
Parts: [Unequipped] [Equipped] [Archive]
Store: [Purchase] [Sell] [Buyback]

Also, using the mousewheel to scroll when the left panel has too many items should be implemented -- perhaps instead of the previous suggestion of using it to switch exos (unless it could be smart enough to always switch exos, even when hovering over the left panel, UNLESS there was a scrollbar present, in which case it would scroll as long as you were hovered over the left panel).

Offline Histidine

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Re: 1.001 *beta* out now.
« Reply #17 on: October 15, 2013, 04:20:15 am »
Machinery noises when a part is added/removed would be a nice audio cue.

Offline PokerChen

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Re: 1.001 *beta* out now.
« Reply #18 on: October 15, 2013, 07:46:36 am »
Machinery noises when a part is added/removed would be a nice audio cue.

Not too loud though. Inventory noise inevitably gets repetitive.

Offline nas1m

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Re: 1.001 *beta* out now.
« Reply #19 on: October 15, 2013, 07:48:04 am »
This is how I envision it:

When you select a part (which highlights it and dims all the invalid slots in the current exo), mousing over any of those slots shows the comparisons. Clicking on a slot would install the part there. Alternately, clicking on the part again would deselect it.

Going the other direction, when you click a slot (which highlights the the slot and filters the parts list appropriately), mousing over any of the parts shows the comparisons. Clicking on a part would install it into the selected slot. Alternately, clicking on the slot again would deselect it.

And also +1 to using the mousewheel to switch exos, since there's no scrolling box o' stats anymore. :)
This sounds like the optimal solution to me. Seconded :D.
The drag-based part compare definitely feels a little clunky.
+1 on the mouse wheel based exo switching as well.
Otherwise, a big improvement over the multi window solution!
« Last Edit: October 15, 2013, 07:51:11 am by nas1m »
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Offline nas1m

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Re: 1.001 *beta* out now.
« Reply #20 on: October 15, 2013, 07:50:08 am »
I'd also vote to incorporate the store into the new left panel, and allow buying and equipping in one step. Modify the buttons up top where "Unequipped, Equipped and Archive" currently are to include labels:
Parts: [Unequipped] [Equipped] [Archive]
Store: [Purchase] [Sell] [Buyback]

Also, using the mousewheel to scroll when the left panel has too many items should be implemented -- perhaps instead of the previous suggestion of using it to switch exos (unless it could be smart enough to always switch exos, even when hovering over the left panel, UNLESS there was a scrollbar present, in which case it would scroll as long as you were hovered over the left panel).
Seconded as well!
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Offline Aziphos

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Re: 1.001 *beta* out now.
« Reply #21 on: October 15, 2013, 08:41:09 am »
The new equipment screen is really nice.
I like the drag & drop function is very comfortable...its so much easier to compare one peace of equipment to all peaces the bot is equiped with.
At 1280*1024 some of the aren't properly shown if they are too large, especially power is a bit messy.

Offline Billick

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Re: 1.001 *beta* out now.
« Reply #22 on: October 15, 2013, 10:25:06 am »
Looks like the new screen is a big improvement.  It probably needs some tweaking.  I think all the suggestions here are really good. 

Offline Goekhan

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Re: 1.001 *beta* out now.
« Reply #23 on: October 15, 2013, 12:03:11 pm »
You guys are working on 1.002 already. I haven't still finished reporting stuff on 1.001! :P

Offline Billick

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Re: 1.001 *beta* out now.
« Reply #24 on: October 15, 2013, 12:15:25 pm »
I think they always put that in there as a placeholder.  They are "still working on" v1.208 of Valley 1  :D

Offline Elcs

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Re: 1.001 *beta* out now.
« Reply #25 on: October 15, 2013, 02:48:51 pm »
Would this patch affect the balance of Trap Level/Turrets in an existing 1.00 game?

Got quite a pivotal save on a Hard Mode about 3/5th of the way through the game which is quite a nice testbed (decent number of items, options and credits to spend)

Offline Goekhan

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Re: 1.001 *beta* out now.
« Reply #26 on: October 15, 2013, 04:31:26 pm »
Aside from turret range, I don't think you'll get affected much.

Offline muttala

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Re: 1.001 *beta* out now.
« Reply #27 on: October 16, 2013, 12:19:17 pm »

Hi,
Just newly pick up the game, like it so far.
I wonder could we make it 1024X768 instead of 1280X768 for the old display setting?


p/s:
I kind of like the EXO look, but it seems to be a bit small at the corner
many games actually use one single portrait with many slot to equip.

I notice we have more slots then typical games, but if we could enlarge the EXO at center and removing other body parts.
and put all the slots within it or simply beside it (with label), the benefits are as below:

1) Better picture = better way to appreciate of each different EXO in details - create more immersion to the EXO instead of its body parts.
2) Easier / Faster visual recognition when switching EXO
3) Reduce the busy feeling of many parts crowded around the inventory screen, no need to squeeze




 

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