I like most of the drawbacks suggested by Toranth, except the max AIP reduction (AIP is bounded by the floor already, and being always able to hug the floor given enough effort is a good way to allow different playstyles) and the hacking points one (would overlap with the superterminal).
I don't agree on dedicated response forces being a bad idea thematically or gameplay-wise, taking from the existing budget would go against the idea of the AI caring about risk analyzers and dedicating additional resources to their protection.