(This really isn't an idea, just a small critique on what I think so far)
I am sort of sad to see the absurd number of ship types go. Yea, I understand why (1. for 1.0, it is infeasible to port all the content over; 2. many of the ship types were just small "tweaks" on another ship type, which is now being formalized into an actual game mechanic), but it is still a bit sad. The whole "hundreds of usable ship types" thing (ok, maybe not that many) was one of the unique things about AI War I liked; part of what I felt made AI War "AI War"
Thoughts? Think the new "upgrade" system will be able to still give the "tons of ship types" feel?
Also, I am aware that some of this will be solved somewhat as existing "truly new mechanic" ships get ported over in later versions, or even new ideas entirely added.