Author Topic: This AI is awesome.  (Read 257260 times)

Offline ludsoe

  • Newbie
  • *
  • Posts: 5
Re: This AI is awesome.
« Reply #300 on: June 30, 2013, 08:47:45 am »
Found this image lurking on my computer.
I remember lots of pain, and blood from this.


Offline LordSloth

  • Sr. Member Mark III
  • ****
  • Posts: 430
Re: This AI is awesome.
« Reply #301 on: July 01, 2013, 09:08:53 pm »
So, I had a game with the Zenith Devourer on in 7.0. I figured the Cookie Monster would clean up just as many AI ships a it would my ships, and even more in my favor if I remembered to cower in transports.

Fun fact: The Devourer will alert Dire Guardian Lairs. This is especially fun when rampages with your fleet ships stop alerting DG Lairs with just a few minutes before they spawn.

Fun fact: Unplanned Dire Guardians make cross planet attacks from a Stealth Master and Feeding Parasite a lot more !!fun!!.

Looks like the AI found a counter to cheesing the Devourer. Watching those timers slowly count down about three minutes at a time outside your area of influence is quite scary.
« Last Edit: July 01, 2013, 09:18:12 pm by LordSloth »

Offline madcow

  • Hero Member Mark III
  • *****
  • Posts: 1,153
Re: This AI is awesome.
« Reply #302 on: July 02, 2013, 04:16:13 pm »
So I restarted playing AI war lately, and this song came up on my playlist not long afterwards, it rather amused me and felt fitting to toss out here ;)

http://www.youtube.com/watch?v=BNC61-OOPdA

Offline Lord Of Nothing

  • Full Member Mark II
  • ***
  • Posts: 174
Re: This AI is awesome.
« Reply #303 on: July 09, 2013, 01:36:53 pm »
So I've gotten into the rather bad habit of ignoring non-nuclear AI-Eyes while raiding with my champions early game- because when you have modular forts, what harm could, say, a raid eye at 20AIP, do?
Well...
Can anyone tell me what this is equal to?
Mk4 Planet + Raid Eye + Widely spaced Guardposts + Spire Hammer AI type?




Oh yeah: Spire Battleships. Multiple Spire Battleships.

Offline The Sandwich

  • Newbie
  • *
  • Posts: 1
Re: This AI is awesome.
« Reply #304 on: October 29, 2013, 01:13:38 pm »
i got so engrossed in destroying a AI world that i didn't realize they had sent a sizable force against my home world. i went back there to build a colony ship and discovery my home world almost completely destroyed. i proceeded to end the game and wallow in my sadness.     

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: This AI is awesome.
« Reply #305 on: October 29, 2013, 01:19:07 pm »
i got so engrossed in destroying a AI world that i didn't realize they had sent a sizable force against my home world. i went back there to build a colony ship and discovery my home world almost completely destroyed. i proceeded to end the game and wallow in my sadness.     
Another one for the AI's refrigerator :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: This AI is awesome.
« Reply #306 on: October 29, 2013, 01:32:31 pm »
Found this image lurking on my computer.
I remember lots of pain, and blood from this.

Reminds me of this screenshot I took once:

http://steamcommunity.com/sharedfiles/filedetails/?id=14770585

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: This AI is awesome.
« Reply #307 on: October 29, 2013, 02:20:53 pm »
Found this image lurking on my computer.
I remember lots of pain, and blood from this.

Reminds me of this screenshot I took once:

http://steamcommunity.com/sharedfiles/filedetails/?id=14770585
Oh, that was from back when the SF post had its original texture, I see.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: This AI is awesome.
« Reply #308 on: October 29, 2013, 02:34:04 pm »
Reminds me of this screenshot I took once:

http://steamcommunity.com/sharedfiles/filedetails/?id=14770585
Oh, that was from back when the SF post had its original texture, I see.

Oh that is years old, yeah.
Aka "about three games ago." :P

Offline Jericho Rehling

  • Newbie
  • *
  • Posts: 5
Re: This AI is awesome.
« Reply #309 on: December 30, 2013, 05:44:22 pm »
So, while my fleet is blobbed around a SuperTerminal, trying to reduce my AIP from the series of planets I had to take after placing my Spire City (did not know that taking every planet around it was a requirement - a hub planet with 11 wormholes was a bad choice of location!), an exo-wave hit that planet. Now, I didn't pay it any mind - it was the cornerstone of my defenses, complete with a SuperFortress, a Black Hole Machine, mini-fortresses, and several Mark 5 Turret planetary caps. It was also connected to my homeworlds (I had 2.)

Ten seconds later, You Have Lost flashes across my screen, while I was watching the SuperTerminal, deeming it more of a threat.

My last autosave was during the assault, and it revealed that the AI wave brought a single Raid Starship of a high mark with them, and it somehow nullified my Black Hole Machine and, while the rest of the assault force went for that world's command center, it slipped through the wormhole to my home command center and destroyed it in two shots, before that world's turrets could stop it.

I was... Impressed. I haven't been this utterly unprepared for my defeat since I encountered my first necromancer in Dwarf Fortress.

And that was how I lost my first completed game of AI War this morning.

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: This AI is awesome.
« Reply #310 on: December 30, 2013, 06:38:56 pm »
Raids are black hole immune.

Offline TechSY730

  • Core Member Mark V
  • *****
  • Posts: 4,570
Re: This AI is awesome.
« Reply #311 on: December 30, 2013, 06:43:52 pm »
My last autosave was during the assault, and it revealed that the AI wave brought a single Raid Starship of a high mark with them, and it somehow nullified my Black Hole Machine and, while the rest of the assault force went for that world's command center, it slipped through the wormhole to my home command center and destroyed it in two shots, before that world's turrets could stop it.

Raid Starships are nasty little buggers all-right, especially in AI hands. The AI seems to have a knack for slipping in raid starships when and where you least expect them. ;)

Offline Bognor

  • Hero Member
  • *****
  • Posts: 570
Re: This AI is awesome.
« Reply #312 on: December 30, 2013, 10:55:08 pm »
I haven't been this utterly unprepared for my defeat since I encountered my first necromancer in Dwarf Fortress.
Funny over 50% of the posts on these forums come from minions of Armok ;)

Grav Turrets + Sniper Turrets will save you from Raid Starships.  The Snipers cannot be out-run and will pierce their armor, bypass their radar dampening, and get a big bonus against their ultra-light hulls.
Your computer can help defeat malaria!
Please visit the World Community Grid to find out how.

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: This AI is awesome.
« Reply #313 on: December 31, 2013, 08:59:10 am »
I haven't been this utterly unprepared for my defeat since I encountered my first necromancer in Dwarf Fortress.
Funny over 50% of the posts on these forums come from minions of Armok ;)

That post missed me. :D
(The percentage seems to have gone down a bit, though; I can only find 25%)

Offline Lancefighter

  • Core Member
  • *****
  • Posts: 2,440
Re: This AI is awesome.
« Reply #314 on: January 01, 2014, 06:15:52 am »
probably neglecting to count silly people like me ;)

But really, a lot of new people, and a lot of posts have happened since then..
Ideas? Suggestions? Concerns? Bugs to be squashed? Report them on the Mantis Bugtracker!

Author of the Dyson Project and the Spire Gambit