Author Topic: This AI is awesome.  (Read 263893 times)

Offline Aklyon

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Re: This AI is awesome.
« Reply #255 on: November 01, 2012, 09:12:58 pm »
I am hacking a world.

AI launches a tachyon missile.

Discover 3k special forces cloaked ships surrounded my core of ships.
Priceless.
In reaction or ship cost? :)

Offline chemical_art

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Re: This AI is awesome.
« Reply #256 on: November 01, 2012, 09:16:46 pm »
I am hacking a world.

AI launches a tachyon missile.

Discover 3k special forces cloaked ships surrounded my core of ships.
Priceless.
In reaction or ship cost? :)

The core group of ships were a MK V battleship and 100 allies. The 3k flimsy ships I think were scared. I still came out with about 50 allied ships and my champ.

The cockroaches, once exposed in the light, scampered away under my boot. 
Life is short. Have fun.

Offline Vihermaali

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Re: This AI is awesome.
« Reply #257 on: November 20, 2012, 03:28:32 pm »
Did AI suddenly get more intelligent? I bought this expansion and... AI troops don't suicide anymore. I've seen 1k+ ships just wandering around AI systems (NOT my border systems), hit-and-run attacks (destroy one system, retreat), ships from neighbor systems will come to help when I attack a system with my champion and AI doesn't just blindly pile up ships on wormholes.. they retreat. I'm still playing with the same 7/7 AIs as always.

This is awesome.

Offline TechSY730

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Re: This AI is awesome.
« Reply #258 on: November 20, 2012, 03:41:03 pm »
Did AI suddenly get more intelligent? I bought this expansion and... AI troops don't suicide anymore. I've seen 1k+ ships just wandering around AI systems (NOT my border systems), hit-and-run attacks (destroy one system, retreat), ships from neighbor systems will come to help when I attack a system with my champion and AI doesn't just blindly pile up ships on wormholes.. they retreat. I'm still playing with the same 7/7 AIs as always.

This is awesome.

Yep. Keith has been working hard to give the AI new behaviors and better tactics.
As you can see, it is making the AI a much more interesting opponent, not to mention a bigger threat. ;)

Offline keith.lamothe

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Re: This AI is awesome.
« Reply #259 on: November 20, 2012, 04:14:58 pm »
Yea, from time to time we give it a new edition of "101 Ways To Exterminate Humanity" ;)
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Offline x4000

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Re: This AI is awesome.
« Reply #260 on: November 20, 2012, 04:16:43 pm »
That's one of the biggest advantages of how we've been developing the game on an ongoing basis.  Each year we've added various new behaviors and tactics and abilities and so forth for the AI, so each year it's become more deadly and interesting.  The new threat fleets and such are certainly a major jump upwards. :)
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Offline Dichotomy

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Re: This AI is awesome.
« Reply #261 on: November 22, 2012, 01:57:08 am »
In the middle of a CPA, an AI tractor train picks up enough firepower to alert the planet they are carried to, freeing an EMP guardian, and triggering a Core Raid Engine...

Death followed swiftly.

You are all insane. In. Sane. No argument.

Offline Mánagarmr

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Re: This AI is awesome.
« Reply #262 on: November 22, 2012, 09:29:35 am »
In the middle of a CPA, an AI tractor train picks up enough firepower to alert the planet they are carried to, freeing an EMP guardian, and triggering a Core Raid Engine...

Death followed swiftly.


Gotta love them Etherjet kidnappers. Have had that happen too :P
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Offline Faulty Logic

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Re: This AI is awesome.
« Reply #263 on: March 27, 2013, 03:02:03 pm »
AI sent a force of cloaked neinzul shadow frigates through my black-hole enforced chokepoint to assassinate two back systems, causing an energy brownout. In the middle of a wave against my homeworld. I didn't die, but it was quite close.
If warheads can't solve it, use more warheads.

Offline keith.lamothe

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Re: This AI is awesome.
« Reply #264 on: March 27, 2013, 03:12:01 pm »
AI sent a force of cloaked neinzul shadow frigates through my black-hole enforced chokepoint to assassinate two back systems, causing an energy brownout. In the middle of a wave against my homeworld. I didn't die, but it was quite close.
Really?  I was considering adding "sneak" logic like that for a special kind of attack to keep players honest about their tachyon coverage, but I don't think I've ever actually told it to hold fire while crossing an enemy system to get to a different one.  Maybe it's just the old "if cloaked try to stay cloaked" logic Chris added ages ago.
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Offline x4000

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Re: This AI is awesome.
« Reply #265 on: March 27, 2013, 03:13:20 pm »
I think the logic was for them to not fire on anything except their AI-thread-chosen specific targets if they are cloaked, yeah.  So they wouldn't just fire on random things that they passed.  That was making cloaked ships pretty useless in the hands of the AI for a while there a couple of years ago.
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Offline Ygdrad

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Re: This AI is awesome.
« Reply #266 on: April 10, 2013, 08:52:54 am »
I'm still pretty new to the game and so was trying a 7/7 match with the AI type set to moderate. I decided to be very careful and only alert one planet at first since there were a lot of nasty ones near my homeworld. I enter one of my neighboring planets, and to my horror, the AI grabs a bunch of my ships with tractors and proceeds to pulling them through wormholes to a bunch of other systems, alerting them.

D:

Following that I got hit by a raiding force comprised of a mix of mark3 and 4 ships... never stood a chance.

Was the AI programmed to do horrible things like that or was it just trying to escape from my fleet and simply forgot it was dragging half of it along?
« Last Edit: April 10, 2013, 12:36:30 pm by Ygdrad »

Offline Histidine

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Re: This AI is awesome.
« Reply #267 on: April 14, 2013, 07:19:31 am »
Was the AI programmed to do horrible things like that ...?
It does like to things like that, yes  ;) (For dealing with that specific problem in the future, select the tractored ships and press Delete to scrap them)

Oh, and welcome to AI War :D

Offline Mánagarmr

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Re: This AI is awesome.
« Reply #268 on: April 14, 2013, 09:48:06 am »
Was the AI programmed to do horrible things like that or was it just trying to escape from my fleet and simply forgot it was dragging half of it along?
I seem to remember the "kidnapping" mechanic to be specifically coded for tractor-beam bearing vessels. But it's not doing it "to alert itself" in order to hit you with bigger ships. It's just doing it to deprive you of ships. However, the side effects can, as you've seen, be rather devastating :D
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Offline x4000

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Re: This AI is awesome.
« Reply #269 on: April 14, 2013, 12:54:10 pm »
Was the AI programmed to do horrible things like that or was it just trying to escape from my fleet and simply forgot it was dragging half of it along?
I seem to remember the "kidnapping" mechanic to be specifically coded for tractor-beam bearing vessels. But it's not doing it "to alert itself" in order to hit you with bigger ships. It's just doing it to deprive you of ships. However, the side effects can, as you've seen, be rather devastating :D

Actually, it's for both purposes -- alerting itself as well as depriving you of units.  It wouldn't drag them so far if it just wanted to deprive you of units.  I made them run over a number of planets specifically to make them more dastardly.  ;D
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