I've recently concluded a multiplayer game in which some very fun things happened. However, its raised at least one question, and I've already kinda peppered here and there with them.
ANyway, I think the biggest question I wanted to talk about was the state of command stations. I'm not sure how much people are worried about spoilers.. but anyway, heres the first concern; Given the new 'shark' plots, the importance of maintaining a command center, or NOT maintaining a command center is now a big deal. If I want to maintain a command center, I now must never lose it, ever, because losing it will mean a much greater wave/punishment will shortly follow. This is a very snowball mechanic I am not particularly arguing against, but it and my next point raise a fairly major concern. My second point relates to the new showdown devices. This is kinda a big deal as well - Youre requiring me to hold four distinct points, without losing my command stations.. ever.
The basic argument against problems with command stations is that there are ways to prevent it. Buy bigger command stations, buy bigger forcefields, etc. However sometimes that just plain doesnt work. Lets for instance look at an AI who magically happens to get zelec bombers, youngling tigers.. And maybe zbombards, for fun. These three units together mean that forcefields are not that big of a deal. They just kinda melt.. instantly.. in a single volley. This is a problem. How am I supposed to defend my command stations when all it takes is a single volley from an opposing wave to end them?
This is not even the worst offender. Imagine an ai that gets for some reason a collection of ff ignore units - infiltrators, eyebots, raid starships... I dont know. Anything. The point is that these ships will often ignore everything else just to blow up your command station - Triggering now more important results.
Now, dont get me wrong, a lot of this probably feels like a rant; It is for the most part. I just got out of a game with the first set of enemies. Its kinda hard to hold mk3 command stations under mk3 shields next to modforts.. under hundreds of turrets, against that sort of composition. (also not mentioned: Spire minirams, autobombs)
I am just not sure as to the strength of heavy defense anymore, particularly for doing defending.