Author Topic: Keep starting over  (Read 2749 times)

Offline deMangler

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Re: Keep starting over
« Reply #15 on: January 19, 2010, 01:07:41 am »
I do the same thing, in every single 4x game, besides Civilization 4, well.. There too once you reach the modern-future age and there's nothing left to do than to grind for space parts or chase down individual units on the map.

Meh, i guess i never really like the endgame in ANY strategy game. A bit sad. But i love them up to that point ^_^

Generally my problem is not liking the endgame of RTS games.  The reason being that once I have the upper hand on one of my AI opponents, it's all downhill from there.  So I designed AI War around combating that sort of issue, making it so that there is actually an epic battle (or more than one) at the end due to AI Progress and the way the home worlds are set up, etc.  

Guilty. I usually begin playing a new RTS by getting beaten and re-starting a few times because of that (I am extremely anti-scumsaving) and then I find the 'hole in the wall', as x4000 calls it, at that point the AI is my beeyatch, and the only reason I keep playing the game is to hope the AI will do something unexpected and delightful. Then I realize it won't so I start again because I don't like grinding but I like building roads (or whatever). Repeat and rinse.
However, I am restraining myself from reflexively re-starting a game of AI War as it doesn't seem to be the same type of game at all, except superficially.

dM

« Last Edit: January 19, 2010, 02:47:51 am by deMangler »

Offline raptor331

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Re: Keep starting over
« Reply #16 on: January 19, 2010, 08:27:20 pm »
Thats what I like about the AAR section, it kind of "pressures" people who post in there to complete the game ^_^

Offline Excession

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Re: Keep starting over
« Reply #17 on: January 22, 2010, 08:23:49 am »
Yes for me the challenge is beating the AI.

Once you get the upper hand in most RTS games that's it - it's just grind from then on and I usually don't bother to finish it off.

Civ is a bit like that - once you have got to medieval/industrial age there are few strategic surprises left.

What interests me about AI war is that it looks like I can get off to a great start but still not be sure of winning the game.

My current (first proper) game on AI 5-6, I have had a trivially easy start.

Plenty of resources, 3 adv. labs within 3 hops and only one planet scouted that I can't immediately steamroll which is stuck at a dead-end of the system anyway and which I've just poured turrets around the entrance to.

But my AI progress is up to 80 with only 3 planets taken and I know it's going to get harder not easier as it goes on..

« Last Edit: January 22, 2010, 08:25:54 am by Excession »