"Unit behavior: make rebuilders target the same thing less often and do less yo-yoing back to FRD point" did very well in the 6.0 poll, so I've been working on that.
I've got it spreading out the targets now, and I can make it not yo-yo back to the FRD point between rebuilds, but I'm not sure y'all will actually want the yo-yo-suppression. Basically the way I have it they fly out, fire the rebuild beam to turn a remains into a 50%-built-structure, and sit there until their rebuild beam recharges, and if there's another target to rebuild they go after that. If there's no target to rebuild they go back to the FRD point.
But in the meantime they're sitting ducks
In theory their cloak would recharge if they sat long enough, but in practice it appears to be roughly as long as the rebuild-beam recharge.
Thoughts?