Author Topic: AI War Beta 4.050 Released!  (Read 3612 times)

Offline RogueThunder

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Re: AI War Beta 4.050 Released!
« Reply #15 on: December 15, 2010, 08:04:03 pm »
Yay! A version that doesnt do crazy insane---wait what was that about immunities? Right...

Oh well XD


On a side note... I suspect Spire Teleport Leaches do a bit little damage now. But I'll have to actuall test and calculate around it a bit before really... (and yeah I know where the thread for new balacnings is)
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Offline Lancefighter

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Re: AI War Beta 4.050 Released!
« Reply #16 on: December 15, 2010, 08:29:53 pm »
aww no more farming eyes/superterminals/etc :(
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Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: AI War Beta 4.050 Released!
« Reply #17 on: December 15, 2010, 08:38:06 pm »
aww no more farming eyes/superterminals/etc :(

Yeah, I had you and some of the others in mind with that. ;)
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Offline RogueThunder

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Re: AI War Beta 4.050 Released!
« Reply #18 on: December 15, 2010, 09:00:16 pm »
So. It's swollow immunity thats borked from what I hear?

XD How long would it take for the Devourer Golem to be digested? XD...
It's a secret. Xellos, The Mysterious Priest

Offline LintMan

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Re: AI War Beta 4.050 Released!
« Reply #19 on: December 15, 2010, 09:32:11 pm »
Thank you so much for getting rid of that bottleneck business!

Yes, same here.  Thanks!

Offline x4000

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Re: AI War Beta 4.050 Released!
« Reply #20 on: December 15, 2010, 09:53:51 pm »
My pleasure, folks. :)  I'm glad I tried that out, but no big debate was needed to let me know that was not a good feature; I'd had my doubts when I saw it myself, but wanted to see what others thought and see if it looked promising enough to refine further.  In the end, I decided not.


Anyway, yet another new version! http://www.arcengames.com/forums/index.php/topic,7887.0.html
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