Author Topic: KEITH! WHAT DID YOU DO?  (Read 2683 times)

Offline Volatar

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Re: KEITH! WHAT DID YOU DO?
« Reply #15 on: September 11, 2013, 05:35:12 pm »
This is still your fault.  ;)

Offline keith.lamothe

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Re: KEITH! WHAT DID YOU DO?
« Reply #16 on: September 11, 2013, 05:41:56 pm »
Of course! :)
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Offline Tavar

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Re: KEITH! WHAT DID YOU DO?
« Reply #17 on: September 11, 2013, 05:55:55 pm »
Hmm....how long does it for the effects of losing a command center to come into effect. Pretty sure the killer wave was announced right before or immediately after he lost his expansion.

Offline tadrinth

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Re: KEITH! WHAT DID YOU DO?
« Reply #18 on: September 11, 2013, 06:58:47 pm »
On the 'Rude Gesture' subcommander: it always has 4 counter attack posts, but it can also pile on Shield posts and Arachnid posts, and it always puts all its guard posts in a pile around the command station, which will be one of the special command stations (possibly translocating).  I recommend ignoring those planets if you can. 

Offline Volatar

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Re: KEITH! WHAT DID YOU DO?
« Reply #19 on: September 11, 2013, 08:15:09 pm »
Sometimes you just can't ignore a planet.

Offline TechSY730

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Re: KEITH! WHAT DID YOU DO?
« Reply #20 on: September 12, 2013, 11:54:03 pm »
Sometimes you just can't ignore a planet.

That's when two very good tactics come along:
1. Save it for later, when you are stronger
2. WARHEADS!


EMP warheads have helped me out of many a really hard planet psuedo-forced upon me by the map geometry.

Offline Zair

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Re: KEITH! WHAT DID YOU DO?
« Reply #21 on: September 14, 2013, 06:10:21 pm »
Yeah, I EMP those suckers. Kill as many posts with actual guns as you can while the system is paralyzed, wipe out the ships, and if possible, the shield generator.