Author Topic: Tachyon Guardians decloak all human Eye Bots at once  (Read 1218 times)

Offline Kahuna

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Tachyon Guardians decloak all human Eye Bots at once
« on: September 15, 2013, 03:06:37 am »
I just did some testing with various ships and I noticed that Tachyon Guardians Decloak all human Eye Bots at once.
When I try to decloak AI Eye Bots I will decloak them one at a time because of the Cloaking Boosting.
This doesn't make any sense. Is this intentional? I wonder if other Tachyon things do the same.. Fixing this would be like adding a new ship to the game. A new ship players could actually use.
« Last Edit: September 15, 2013, 03:22:03 am by Kahuna »
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!

Offline TechSY730

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Re: Tachyon Guardians decloak all human Eye Bots at once
« Reply #1 on: September 15, 2013, 03:27:00 am »
Does this happen with all cloaked ships with cloak boosting in human hands, or only eye-bots? If it all such ships, then there may be a weird bug lingering with the cloak boosting through wormhole change. If it is only the eye-bots, then that would be a REALLY weird bug.

I know this is a somewhat obvious question, but are you making sure to put the eye-bots in low power mode before sending them to whatever, so they don't decloak themselves instantly by firing?

Offline Kahuna

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Re: Tachyon Guardians decloak all human Eye Bots at once
« Reply #2 on: September 15, 2013, 03:36:09 am »
Well Eye Bots are the only ship that has "Cloaking Boosting" ability. Cloaker Starships have Cloaking SUPER Boosting.. and Tachyon Guardians decloak everything cloaked by Cloaker Starships instantly too.

And yes they were in stand down mode.
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!

Offline TechSY730

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Re: Tachyon Guardians decloak all human Eye Bots at once
« Reply #3 on: September 15, 2013, 04:30:40 am »
Scouts have cloak boosting as well. Are you seeing such behavior with scouts?

Offline KDR_11k

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Re: Tachyon Guardians decloak all human Eye Bots at once
« Reply #4 on: September 15, 2013, 04:36:44 am »
You probably have the bots on stand down so they don't decloak themselves. Maybe that disables cloak boosting?

Offline TechSY730

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Re: Tachyon Guardians decloak all human Eye Bots at once
« Reply #5 on: September 15, 2013, 04:39:33 am »
You probably have the bots on stand down so they don't decloak themselves. Maybe that disables cloak boosting?

Oh yea, that's right. That's been a feature request mantis for...quite a long time. (will post link if a happen to find it)

Somehow, the AI may be suppressing fire without resorting to "true" stand down mode (in which case, that would be a bug), but a better option would be to simply make cloak boosting not be an effect that is toggled by stand down mode.

Offline Kahuna

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Re: Tachyon Guardians decloak all human Eye Bots at once
« Reply #6 on: September 15, 2013, 04:49:22 am »
Scouts have cloak boosting as well. Are you seeing such behavior with scouts?
nope

You probably have the bots on stand down so they don't decloak themselves. Maybe that disables cloak boosting?
Oh yea, that's right. That's been a feature request mantis for...quite a long time. (will post link if a happen to find it)
boom mystery solved
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!

Offline KDR_11k

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Re: Tachyon Guardians decloak all human Eye Bots at once
« Reply #7 on: September 15, 2013, 04:52:42 am »
Probably a leftover of low power mode. It made sense to stop the units from giving benefits when their power cost was reduced but now it's just a hold fire mechanic (and I still want a "hold fire when cloaked" command that would make the units open fire once they are revealed anyway).

Offline keith.lamothe

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Re: Tachyon Guardians decloak all human Eye Bots at once
« Reply #8 on: September 15, 2013, 09:21:18 am »
Oh, yea, whoops.  Just put in a change for 7.010 that will make them run the cloak-boosting logic even if in stand-down.
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Offline Kahuna

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Re: Tachyon Guardians decloak all human Eye Bots at once
« Reply #9 on: September 15, 2013, 10:52:26 am »
awesome. thanks.
set /A diff=10
if %diff%==max (
   set /A me=:)
) else (
   set /A me=SadPanda
)
echo Check out my AI War strategy guide and find your inner Super Cat!
echo 2592 hours of AI War and counting!
echo Kahuna matata!