Author Topic: Do wave multipliers for structures still exist?  (Read 5321 times)

Offline Traveller

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Do wave multipliers for structures still exist?
« on: August 13, 2018, 12:12:13 PM »
Digging through old patch notes, I see that ion cannons above II and zenith energy producers once added a multiplier to waves against that planet. I also saw someone speculate that this was removed for ion cannons by version 5.0, but I don't see confirmation. Are there presently any hidden wave multipliers that you can have based on stuff on your own planet?

I prefer to set up choke points where I can capture an Ion Cannon IV, so...

Offline Ovalcircle

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Re: Do wave multipliers for structures still exist?
« Reply #1 on: August 13, 2018, 10:21:27 PM »
"The previous concept of AI Wave Bonuses (the crazy multipliers that could lead to waves of 700,000 ships, for example) have been removed entirely. This buffs a number of structures for human use, including captive human settlements, zenith power generators, gravity drill stations, zenith spacetime manipulators, and ion cannons."

From Version 4.041. Just scroll down a little or use the "search for keyword" function for Ion Cannon and you'll see it. I'll look through the other patch notes, but I don't see why it would not be gone.
« Last Edit: August 13, 2018, 10:24:54 PM by Ovalcircle1 »
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