I'm not sure I understand how to deal with the new Eye changes. If I send a good number of fleet ships in to target guard posts, my ships will either 1) Auto-target their fleet ships, reducing their numbers, and triggering the eye, or 2) Only target guard posts, but get obliterated by all the AI fleet ships attacking them unopposed. The lower mark Starships don't have near the durability they used to, and can be taken out by fleet ships and guardians, so they are not great for guard post killing (stuff like gravity rippers necessitates the use of transports). Then there are cases where a fortress and a guard post is under a forcefield, so I can't kill that post to kill the eye without slowly taking out the forcefield and post while under fire from other fleet ships, while I only have bombers since anything else would be taken out by the fortress.
So...a little complainy, yes. I just finished a short play session and the planet with the eye felt incredibly grindy, and I was always worried about killing too many AI fleet ships, or sending them on suicide guard post runs and having to pour my economy into rebuilding my fleet after each attack run. Any comments on how I can better approach these planets, specifically, dealing with what appear to be my two choices I listed above?