Author Topic: Are military stations supposed to teleport AI units when it hits?  (Read 794 times)

Offline Rustayne

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I'm not sure if this is intended or not, but the mk1 military station is teleporting the units it hits.  It actually looks quite interesting, but it doesn't say that is what it does.  Seemed like a good idea to ask.

Offline x4000

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Re: Are military stations supposed to teleport AI units when it hits?
« Reply #1 on: January 24, 2011, 01:04:19 pm »
Yep, translocation shots.
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Offline BobTheJanitor

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Re: Are military stations supposed to teleport AI units when it hits?
« Reply #2 on: January 24, 2011, 01:26:02 pm »
Those are probably due for a description update, otherwise people will remain confused. I was about to post a bug report the first time I saw it happening. Now I love this change, by the way. It's steered me away from having to use forcefields to protect important wormholes. Now I just plonk a mil-comm station down next to it and it's pretty well protected.

Offline Rustayne

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Re: Are military stations supposed to teleport AI units when it hits?
« Reply #3 on: January 24, 2011, 03:50:40 pm »
Yea, they are a cool change, and I do like them.  Just wanted to make sure that was their intended function.