Poll

Which DLC would you like to see next?

Feature - AI progress Alerts
19 (20.9%)
Feature - Non-fleet ship bonus units
11 (12.1%)
Feature - Ctrl-click should target wormholes
8 (8.8%)
Endgame - Exo-Galactic Revenge
1 (1.1%)
Endgame - Zerg Rush
3 (3.3%)
Rebalance/Tweak - Boosting Fortress
10 (11%)
Rebalance/Tweak - Engineer rebalance
11 (12.1%)
Rebalance/Tweak - Better Minefields
14 (15.4%)
Control Node - Single Planet re-builders and engineers
14 (15.4%)

Total Members Voted: 0

Voting closed: April 26, 2010, 02:23:23 am

Author Topic: Community DLC Suggestion Poll: Week of 4/18/10  (Read 3950 times)

Offline WinterBorn

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Re: Community DLC Suggestion Poll: Week of 4/18/10
« Reply #15 on: April 25, 2010, 03:04:16 am »
Another pants on head moment LOL

Offline eRe4s3r

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Re: Community DLC Suggestion Poll: Week of 4/18/10
« Reply #16 on: April 25, 2010, 04:05:02 am »
Sadly we can't vote 2 times for our own ;p

To be honest, i never quite understood these polls, whats officially accepted as "popular" ?  :D
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Offline Mánagarmr

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Re: Community DLC Suggestion Poll: Week of 4/18/10
« Reply #17 on: April 25, 2010, 04:41:04 am »
Engineers seem to have been boosted lately, which makes that option a bit superflous.
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Offline SmileyFace

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Re: Community DLC Suggestion Poll: Week of 4/18/10
« Reply #18 on: April 25, 2010, 06:48:23 am »
I think it's a huge credit to Arcen Games that something on this list got improved even before the poll closed :)

As of posting, the engineer boost is #4 on the list in terms of votes, so that's a bonus, too.

Offline WinterBorn

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Re: Community DLC Suggestion Poll: Week of 4/18/10
« Reply #19 on: April 25, 2010, 04:07:18 pm »
The support is awesome to be sure with two "babies" (games :D)  to watch now.


To be honest, i never quite understood these polls, whats officially accepted as "popular" ?  :D

I think things that are "officially" popular are things that are in alignment with X4000's vision for his game. I'm happy to participate in the creation of new content and am glad that Chris is open to that.
« Last Edit: April 25, 2010, 08:12:10 pm by waveman55 »

Offline Giegue

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Re: Community DLC Suggestion Poll: Week of 4/18/10
« Reply #20 on: April 25, 2010, 07:10:55 pm »
the AI progress alert is a must! although, perhaps the time based progress increases could appear at the corner, or not at all. since they could be more frequent and less devastating than increases caused by other things.

Offline keith.lamothe

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Re: Community DLC Suggestion Poll: Week of 4/18/10
« Reply #21 on: April 26, 2010, 01:55:42 pm »
Quote
Feature - AI progress Alerts     - 19 (20.9%)
Ok, shouldn't be too hard to implement, and a great idea particularly for less experienced players.

Quote
Rebalance/Tweak - Better Minefields    - 14 (15.4%)
Probably not going to convert mines to a whole new type of ship/mechanic (though I guess it could basically be made a sort of recharging-limited-ammo AOE turret, kinda like the other thread suggests, may talk to Chris about that), but hopefully some of the planned improvements to ship placement and such will make for "Better" minefields :)

Quote
Control Node - Single Planet re-builders and engineers    - 14 (15.4%)
Gee, that seems awfully familiar, like the last poll resul-ah, yes, there it is ;)  I guess you want to make sure I get the point on that one.  Hopefully will have more time in May (April was a really crunched month), so shouldn't have as much lag between polls and first-implementations.

Thanks for the feedback, everyone :)
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