(Crossposted from
this blog post)
This one is another fairly small release while we're focused on the last few weeks before releasing
The Last Federation,
So we shot some troublesome bugs. Some old, like some missing art assets for non-steam installs. Some new, like the Heroic AI using its newfound ability to buy more champions for its waves... a little
too enthusiastically.
But the AI's also gotten better at shooting troublemakers. In the kneecaps (or suitably analogous regions). Mainly as a quality-of-life improvement, we've removed the AIP-on-death from Special Forces Guard Posts, so they're now autotargeted and won't clutter up your backfield with enemy units that trigger various "ah! There's an enemy on the planet!" logic in sub-optimal ways. Since that AIP (or increased special forces size, if left alive previously) was a significant (albeit small) part of the overall balance, however, a corresponding buff was made to the SF. Specifically, they now spend a portion of their strength on Riot Control Starships. Some of you may not be familiar with how much havoc Riots can cause. You'll probably know soon.
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that
here.