Author Topic: GFX Mods: AI Defenses  (Read 25235 times)

Offline zebramatt

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Re: GFX Mods: AI Defenses
« Reply #45 on: November 19, 2010, 07:23:26 am »
Always glad to be a further source of indecision!

It needs some kinda bristling sensor array or some such, I reckon.

Offline wyvern83

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Re: GFX Mods: AI Defenses
« Reply #46 on: November 19, 2010, 07:58:22 am »
Aside from the red cockpit, I don't think I'm going to change it for now. And since no one objected the cockpit, I think I'll focus on other stuff.

I didn't think that much of it at the time because I thought it was an exhaust port. I knew it looked odd but couldn't put my finger on it.
« Last Edit: November 19, 2010, 08:00:25 am by wyvern83 »

Offline HitmanN

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Re: GFX Mods: AI Defenses
« Reply #47 on: November 19, 2010, 08:03:44 am »
Ok, cockpit removed and replaced with a single small red light. Also shortened the beam cannons slightly, and increased the brightness of the icon. The download has been updated.

Now to tweak the Eye.

Offline HitmanN

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Re: GFX Mods: AI Defenses
« Reply #48 on: November 19, 2010, 08:29:16 am »
Eye have now tweaked the I!

Offline wyvern83

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Re: GFX Mods: AI Defenses
« Reply #49 on: November 19, 2010, 09:06:26 am »
Wow, the new Eye looks even better! I'm surprised the color change had that much of an effect. Hands down I approve of this version being used, great job.

Removing the cockpit for the Beam Guardian is definitely [a step in the right direction] however I still stand by my earlier statement that I much prefer the asymmetrical version we have currently. I know you don't like asymmetry in the Guardians but I happen to like them that way.

I also like green that the original has. I think it's nice that some of the guardians have different colors on them for variety as it makes them standout more. However, I would be interested in seeing what you could do color/detail wise with the Flak Guardian, I thinking some tiny red lights would do it, or the Vampire Guardian's coloring which I thought seemed a bit odd at first. (though admittedly its starting to grow on me a little.)

edit:
[I apparently had a brain lapse and didn't finish typing my thought there]
« Last Edit: November 19, 2010, 09:26:10 am by wyvern83 »

Offline HitmanN

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Re: GFX Mods: AI Defenses
« Reply #50 on: November 19, 2010, 09:18:15 am »
Glad to hear about the Eye.

I'm not planning on modding all the guardians to be symmetrical, but some anyways. I find that asymmetry needs to be striking, like in the guard posts, otherwise it just makes it feel like it's 'accidentally lopsided', so to speak, when it could look orderly instead.

Actually, looking at the original beam guardian, I'm guessing it actually is symmetrical, but viewed from slightly to the side. I wonder if the originals are some sort of 3D fractal art or something. Not that it matters, but would be neat to know. :)
« Last Edit: November 22, 2010, 09:11:52 pm by HitmanN »

Offline x4000

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Re: GFX Mods: AI Defenses
« Reply #51 on: November 19, 2010, 09:33:07 am »
So that it can have a place where the little robot AI pilot can drive. Duh. :D

Man that made me laugh.  ;D


I do like the newer one, without the cockpit, a lot more. :)
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Offline HitmanN

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Re: GFX Mods: AI Defenses
« Reply #52 on: November 19, 2010, 10:48:27 am »
Well then, I'm done with it at this time, so if you want to make it official, go ahead. ;)

Offline Giegue

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Re: GFX Mods: AI Defenses
« Reply #53 on: November 19, 2010, 09:07:09 pm »
you should probably redo the passive as well, it looks out of place now with the ones that looked like it having a new art style.

Offline HitmanN

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Re: GFX Mods: AI Defenses
« Reply #54 on: November 19, 2010, 09:46:23 pm »
Yes, I will get to it sooner or later. :)

Offline x4000

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Re: GFX Mods: AI Defenses
« Reply #55 on: November 20, 2010, 01:29:41 pm »
Added the beam guardian!
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Offline Mánagarmr

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Re: GFX Mods: AI Defenses
« Reply #56 on: November 20, 2010, 02:15:58 pm »
New Eye is definately sexy! *redownloads*
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Offline Ozymandiaz

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Re: GFX Mods: AI Defenses
« Reply #57 on: November 20, 2010, 04:23:12 pm »
Keeps on delivering the good stuff! ;)
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Offline HitmanN

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Re: GFX Mods: AI Defenses
« Reply #58 on: November 22, 2010, 06:54:03 pm »
Added Passive Guard Post, aka 'Orbital telescope with metal wings...wait what?'.

Too weird? ::)

Hmm.. might need a bit more brightness. (edit: done. screenshot still original.)
« Last Edit: November 22, 2010, 06:57:59 pm by HitmanN »

Offline superking

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Re: GFX Mods: AI Defenses
« Reply #59 on: November 23, 2010, 08:12:08 am »
the red glitter and lighting is cool, but that telescope makes it look a bit like an elephant, or somthing phallic. maybe a radar dish receptor would work better  ;D

 

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