True. Except I don't plan to spam martyrs. Although I did get a very early Botnet, just that it seems that the AI has a couple of ships that are either immune to reclamation or have rather hefty bonuses against Ultra-Heavy.
Although I will admit that the early part of the game will be quiet.
EDIT: Hour 1. Lost the Botnet Golem to a wave of over a thousand Tigers. Not impressed. Still in the game, but man. Got a fleet to rebuild, got planets to recolonise. Got vengeance to get... Scouting's slow, I have to admit. I'll try to speed it up as much as I can.
Notes typed over the hour below.
Homeworld: Loyale
8 Metal, 5 Crystal
Units: Bomber II, Standard Fighter II, Missile Frigate I, Vorticular Cutlass I
Waves: 1: 143 Missile Frigates, 3 Starships, Mk 2 to Loyale. AIP 20.
2. 1345 Neinzul Youngling Tigers, 3 Starships, Mk 2, to Ilthus. AIP 62.
Planet 1: Uztoluv, Mk II (Captured successfully.)
1x Com Shield, 1x MLRS, 1x Spec Forces
0 Metal, 2 Crystal
No interesting objects detected.
No AI installations detected.
Planet 2: Iltus, Mk IV (Captured successfully.)
1x Missile, 1x MLRS, 3x Passive, 2x Spec Forces, 2x Short Range
0 Metal, 4 Crystal
Broken Botnet Golem, Reptite x 12
3x Ion Cannon Mk II
AI fleet ships seen: Bomber, Zenith Electric Bomber, Standard Fighter, Frigate, Space Plane, Spire Teleporting Leech
Notes: Early Botnet Golem is very nice. All I have to do is simply punch through a Mk IV world. Hopefully the planet beyond isn't too nasty.
Planet 3: Murdoch, Mk IV
1x Com Shield, 2x MLRS, 1x Spec, 2x Short Range
1 Metal, 0 Crystal
1x AI Co-Processor, 1x Dist Node, 1x Planetary Armour Inhibitor
1x Ion Eye, 5x Psyrite, 1x Reptite, 3x Xampite, 3x Ion Cannon Mk II