I heard 10/10 was buffed again. Time to find out.
Map 80 X 109270564 Spire Blade Spawner
AI Vanilla 10x2
Helpful settings:
Resistance 4
Golems hard 4
Spirecraft hard 4 (no martyrs)
Dyson Sphere 5
Colony rebellions 6
Fallen Spire 4
Unhelpful settings:
Schizophrenic
Marauders 4
Roaming Enclaves 4
Preservation Wardens 4
Hybrid Hives 4 (for both AI) (first time w/hybrids ever)
Advanced Hybrids 7 (for the first AI) (I heard bad things happen at 7)
The report:
The first thing I notice is that my home command station is practically on top of the wormhole. I decide not to build any turrets on the HW, defending with mk1 triangles, blade spawners, and of course, Riot Control Starships.
Scout immediate environs. Nothing much, bottled by a mkIII. Not a big deal. Bordering that are two planets with the full 8 resource spots. Unlock Harvester IIIs and SBS IIs.
First wave repelled with 4 riots, 98 fighters, and 10 blade spawners. Riots+blade spawners=awesome.
I decide to play fallen spire this game, which I have not done on 10/10 before. The map is just begging me to. First subspace signal on Bulralo.
I conquer Crossroads, and begin heavy duty turreting, all on the No Way Out wormhole. When waves come from a different spot, I just use the riot tractors to transport the AI ships to their doom. Once again, Riots are awesome.
Conquer the 8 resource worlds, and use their pysite to scout the entire map (X is worse than most for SC jumpship scouting, with systems you have to visit many times). Whoever made data centers only give ten negative AIP is a soulless moster. Raid all the Co-ps, only to find they have been nerfed as well. Damn the devs oily hides. Raid a bunch of DCs as well. 5 are left, and I only have on SC jumpship remaining. I am saving it for now.
It has now been about two hours, and there is only one hostile wormhole. Unlocked Basic, Missile, Laser, and MLRS IIs, and HBC mkIs. All turrets in place. 3250 k left. Also build all mkI starships, a merc enclave, 14 mkI rams, 8 mkI Implosion Artilleries, 8 mkI Seige towers, 5 mkI ion blasters, and two mkII ion blasters.
Recovered first shard (easy) and refugee ship (which for some reason spawned on my HW, see save).
Now I discover why I haven't seen any of the hybrids yet. They are all on No Way Out. All 80 of them.
This is a problem. Also, it took about 10 seconds from me seeing one hybrid for me to decide that I hate their guts.
Moved entire replaceable fleet into No Way out. An epic 5-way battle between the AI, Hybrids, me, marauders, and the resistance saw essentially everyone dead. Refleeted, subspace signal 3 hops out.
Drones are fun.
State of Empire:
P4: will take
P6: will put Spire city on
P5: ARS+Black Widow, will take
P9: Hive Golem, will take
P7: ARS, Dyson Sphere, will take and place spire city
P1: golem, from the top it is cursed, arti, armored
P3: ARS+golem, near is cursed, far is armored
P8: regen golem