Author Topic: What I don't like in AVWW and probably never will. Specific explanations of why.  (Read 6848 times)

Offline Penumbra

  • Sr. Member Mark III
  • ****
  • Posts: 464
[
Quote
Again I haven't played far enough to discover more spells, just lost my character and inventory during one of the beta updates, so kinda of like starting from scratch again on a level 2 civ with zero character inventory.
That's... not supposed to happen.  If you can post your world (and backup world, I would hope) on Mantis (Arcen's online bug-tracker) they can probably assist you with the problem.  I don't know what beta you went from and to, so that may affect what could carry between upgrades.

Maybe you were playing as the "Default" multi player name, and then changed it recently to something else? That would have the effect of giving you a brand new character in the same world. There should be a window when you start allowing you to select your profile.

Offline Wanderer

  • Master Member Mark II
  • *****
  • Posts: 1,579
  • If you're not drunk you're doing it wrong.
Ah, quite right Penumbra, that would DEFINATELY do it, allowing you to continue that world with a different character.  I'd forgotten that little tidbit.
... and then we'll have cake.

Offline kof91

  • Newbie Mark II
  • *
  • Posts: 19
I only read thru the first post, I agree with some of the 1st point. Most spells are aim sensitive. I am hoping to see more splash damage spell that does area damage like the "S" in contra with is not so aim sensitive. Quite frustrating sometimes having to aim and all the spell feels the same just aim and shoot the enemy. I think probably would love to see more variation of spells and more variation on spell mechanics. For now it just feels so much precision  is required.
Try using 'tab assist' aiming.  It helps a LOT in frenzied fights to keep your target on track.  For AoE there's a few spells but they're close range spells, things like Circle of Fire (believe that's the name) that just does a 360 degree attack, or leafy whip that hits anything in front of you.

Quote
Again I haven't played far enough to discover more spells, just lost my character and inventory during one of the beta updates, so kinda of like starting from scratch again on a level 2 civ with zero character inventory.
That's... not supposed to happen.  If you can post your world (and backup world, I would hope) on Mantis (Arcen's online bug-tracker) they can probably assist you with the problem.  I don't know what beta you went from and to, so that may affect what could carry between upgrades.

Quote
The perfect secret mission is kinda insane, specially the background blends nicely with the bats.. just enter the mission area and gets booted out immediately.
Perfect Missions are meant to be a little 'out there'.  It's like lava escape.  They were built basically on request (I believe) as very tough missions. 
Some things that will help:
- Don't move immediately upon entering an area, you're invincible until you do something (besides drop a light).  It gives you time to let the automated mobs move off the door.
- Use Tab-Assist to help you find the bats.
- Use a high-speed spell in perfect missions.  Everything has heavily reduced HP in those missions and thus should only need a shot or two.  If you get caught 'reloading', you're in for it.

kinda looking for longer range aoe spell.. so basic formula is just two kind.. close range aoe and aim reliant spells.. almost feels like the spells are just diff skins

I will look into tab assisted aiming, need to find a good key to remap as i am using left handed config.

I am not sure I think one or two version before the rc1 build. I already started a new character.. and strangely the enchant inventory suddenly appear halfway thru the game now.. I did login to multiplayer to take a look but also did before which never erase my single player character.

Basically after the update I start my Environ world, it prompts me for a new character.  Well I was busy a while back so I didn't do anything to report. If it would help I would gladly send in my save game for the dev team to dissect.

I am not too sure what you meant by get caught 'reloading' I do notice some odd behaviour regarding the mission, sometimes I failed the mission I get booted out, then there is another prompt again I failed the mission, basically prompt twice consecutively and got back outside the mission room. not sure if that classifies as a bug? happens too fast as I press enter.

 

SMF spam blocked by CleanTalk