Author Topic: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)  (Read 8333 times)

Offline tigersfan

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #45 on: September 26, 2011, 06:39:16 pm »
Alright, I'm heading down some caverns to try and clear out some monsters guarding a mineral vein.  How deep would these guys be?  I've gone down into deeper caverns 3 times now I think (getting a whole new map/cave system each time).  Are the monsters on the bottom no matter where that would be, or could they be anywhere in the cave system?

I've seen them in the middle and in the bottom. I've never seen them near the top.

Offline x4000

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #46 on: September 26, 2011, 07:19:45 pm »
Alright, I'm heading down some caverns to try and clear out some monsters guarding a mineral vein.  How deep would these guys be?  I've gone down into deeper caverns 3 times now I think (getting a whole new map/cave system each time).  Are the monsters on the bottom no matter where that would be, or could they be anywhere in the cave system?

I've seen them in the middle and in the bottom. I've never seen them near the top.

If you're talking about the mineral vein that you see on the world map, then you'll actually need to go back up to the surface and then go to the furthest-in surface chunk to face those bosses.  There are lots of mineral veins for you to exploit underground, but the bosses in question that are guarding the region are on the surface, and preventing your NPCs from making use of anything in the region, underground or otherwise.
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Offline BobTheJanitor

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #47 on: September 26, 2011, 08:49:44 pm »
Today was a long busy day at work, which left no time for important things like video games! Finally home now and running around in game. So glad to finally be able to get my hands on this!

Offline Orelius

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #48 on: September 26, 2011, 08:55:07 pm »
Whew!  Played for a good 1-2 hours or so, and must I say, the game is great!  The lack of content (in the sense of repeating enemies, items, boss rooms etc.) was my only gripe, but I'm sure that void will be filled shortly.


Offline Phlarr

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #49 on: September 26, 2011, 09:25:01 pm »
Been playing the demo and LOVE IT.   THANK YOU ARCEN for making a game that will make me ignore all the other 170 or so games in my steam library for a long time.  Did I mention I've very happy with it? =)  Seeing how you developed AI War I can only see outstanding improvements going forward.

So I bought 5 copies and will sprinkle the extras out to my old PnP DnD group in preparation for multi-player.  Welp, that's enough time in the scary real world, back to Environ!  It also looks and sounds way better than this 'Earth' place.. . Might have to relocate.  hehe

PS:  Great Job :)

Offline x4000

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #50 on: September 26, 2011, 09:27:21 pm »
Wow, thanks a ton for the huge support!

It's awesome to see so many people connecting with the game even in such an early state! :)
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Offline Gallant Dragon

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #51 on: September 27, 2011, 04:07:06 am »
Indeed.  I had a few graphics-related concerns ever since the first AVWW video was released, but the demo here seems to have sucked me in and won't let me go...

Kudos, Arcen!
It's just carriers all the way down!

Offline getter77

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #52 on: September 27, 2011, 09:51:30 am »
At long last----bought, installed, and updated with no trouble on any of it just a few minutes ago.   8)

Now to discern the fate of the remaining $15 of my gaming funds beyond Arcen stuff, as I once again have it all, after these many months...
The Roguelike Guy...also hopefully an overall skilled developer as time rolls on.

Offline Echo35

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #53 on: September 27, 2011, 10:52:14 am »
Whew!  Played for a good 1-2 hours or so, and must I say, the game is great!  The lack of content (in the sense of repeating enemies, items, boss rooms etc.) was my only gripe, but I'm sure that void will be filled shortly.

Mine too, but we know how fast AI War developed :P If this game is anything like that, it'll be 100% different and 5x more awesome a year from now ;D

Offline x4000

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Re: A Valley Without Wind: Public Beta Begins Now! (Plus New Trailer)
« Reply #54 on: September 27, 2011, 12:36:56 pm »
Whew!  Played for a good 1-2 hours or so, and must I say, the game is great!  The lack of content (in the sense of repeating enemies, items, boss rooms etc.) was my only gripe, but I'm sure that void will be filled shortly.

Mine too, but we know how fast AI War developed :P If this game is anything like that, it'll be 100% different and 5x more awesome a year from now ;D

That's the plan!
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