Author Topic: Post when you host  (Read 45513 times)

Offline Toll

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Re: Post when you host
« Reply #60 on: December 06, 2011, 05:59:12 pm »
Nothing I've found in what little documentation there is, but it'd be a nice inclusion!

Offline Toll

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Re: Post when you host
« Reply #61 on: December 06, 2011, 08:42:10 pm »
Server's down for the night. Back again tomorrow!

Offline Toll

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Re: Post when you host
« Reply #62 on: December 07, 2011, 02:43:02 am »
Now up at 213.114.65.117

Offline mrhanman

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Re: Post when you host
« Reply #63 on: December 07, 2011, 02:20:40 pm »
I have mine up on 174.50.0.179 or mrhanman.kicks-ass.org

I also added it to http://septagram.eu/index.php

I haven't been playing much recently, but I can at least do this :D
« Last Edit: December 07, 2011, 02:28:01 pm by mrhanman »

Offline Toll

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Re: Post when you host
« Reply #64 on: December 07, 2011, 06:53:25 pm »
Server's down for the night again.

Offline mrhanman

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Re: Post when you host
« Reply #65 on: December 08, 2011, 12:14:52 am »
Mine is down as well.

Are there any logs of who connected and for how long?

Offline Toll

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Re: Post when you host
« Reply #66 on: December 08, 2011, 02:43:57 am »
None I know of. What you can check is when the worldfile was last updated; that'd tell you when the last time someone was around was, but not much else.

Offline Toll

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Re: Post when you host
« Reply #67 on: December 08, 2011, 02:44:39 am »
Also, up again at 213.114.75.9

Offline mrhanman

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Re: Post when you host
« Reply #68 on: December 08, 2011, 02:54:18 pm »
Mine is up.

Offline Dizzard

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Re: Post when you host
« Reply #69 on: December 08, 2011, 05:14:29 pm »
I was thinking maybe we should try and put a server to the test and try to get as many people on to a server as possible at one time.

It would take some organisation but it would be interesting to find out what the server can handle.

Offline keith.lamothe

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Re: Post when you host
« Reply #70 on: December 08, 2011, 05:18:32 pm »
If you guys have a chance to test the new version with the new multiplayer sync model (well, the monster part is new, mainly), that would be great :)

Backup up your worlds might be a good idea, though.
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Offline Hyfrydle

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Re: Post when you host
« Reply #71 on: December 08, 2011, 05:22:04 pm »
Any servers updated to the new version yet?

Offline Toll

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Re: Post when you host
« Reply #72 on: December 08, 2011, 06:00:24 pm »
Updated and alive!

Offline Toll

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Re: Post when you host
« Reply #73 on: December 08, 2011, 06:03:18 pm »
Oh, and if you want to stresstest a server, let me know when and I'll make sure mine is up. I've been curious about a stresstest as well (I should be able to handle about a hundred people on my server, if what I've seen so far holds true).

Offline keith.lamothe

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Re: Post when you host
« Reply #74 on: December 08, 2011, 08:43:20 pm »
Well, the networking load probably changed significantly with this latest version since now the server is the authority on monster position and has to keep all the clients updated about the monsters near them.  So a quick look at the average server outgoing bytes/sec/player would be interesting, but there's also a lot of other stuff changing soon so even those numbers will be grain-of-salt.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!