Author Topic: Mostly aesthetic glitches  (Read 956 times)

Offline Tyakraman

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Mostly aesthetic glitches
« on: February 10, 2012, 10:51:51 am »
Hey guys!

Here are some minor visual bugs I have come across:

1. The horizontal movement of the background scenery (e.g. the sun or the ice pirate ship) seems a bit too fast when in a very small node (e.g. the very first  "preperation" area inside a mission).

2. The red "Windstorm!" warning appears ontop of the new HUD elements.

3. During Battleground missions the piercing spells should only attack the first enemy they hits. I'm fine with that. But is it intentional, that they also get absorbed by destructible background scenery? That made a fight in front of some palisades really annoying for me.

And before you complain why I did not put this on Mantis:
I tried registering there two times for the past week and never received the confirmation mail (and I also checked my spam folder), so I just put it here.

Of course I am aware how ungrateful it must look that my fist post here is about some bugs... I'm sorry for that! You guys put together a very unique and entertaining game (once again^^) and I really enjoy playing it and following its development.

Keep up the good work!

Offline tigersfan

  • Arcen Games Contractor
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  • Posts: 1,599
Re: Mostly aesthetic glitches
« Reply #1 on: February 10, 2012, 12:18:47 pm »
First off, welcome to the forums!

I'm not sure what to say about Mantis, I'll talk to Chris later (or if he sees this) and see if he's got any ideas on how to work that out.

And, we don't mind that this is your first post. We appreciate the feedback!

 

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