Ye gods, I HATE these missions.
It's gotten to the point where I will absolutely refuse to do ANY of them ever. EVER. I mean, seriously, these are terrible.
I can list a whole LEGION of problems with these.
First: Why in the hell are the maps disabled?!?!? These are next to impossible regardless. Having no map simply makes it take FOREVER in addition to being impossible.
Second: I'm stuck with a controller for this game. I *cannot* use a mouse/keyboard combo (physical problem. No way to fix.). The controller is a hideous nightmare device that I am reeeaaaalllllll close to dropping it out in the middle of the street and then running over it with the car. It's THAT bad. Right stick aim? Hahahaha NO. Just aiming in a straight line is impossible with the ridiculous thing; the analog sticks are the worst I've ever seen, and are completely useless. So I HAVE to use targeting to fire, or only fire straight left or right. This of course means..... usually have to use targeting. But...... yeah. I can sorta only target foes I can see, which brings me to:
Third: ALL ranged enemies, and I mean *all* of them (except the robot dwarf things), have an effective attack range that allows them to hit me from WELL outside of my vision range. I'm using an ancient and godawful monitor (most of my PC-related parts are horrid. This is because the PC itself ISNT horrid and cost way, way too much....) and I cant see very far in any direction. 1280 x 1024 is as high as this worthless heap goes. In a mission where you cannot get hit even ONE SINGLE TIME, this is a problem. The idea is that I have to evade lightning-fast attacks (exploding espers and ice espers fire VERY fast projectiles......) from completely invisible enemies that could literally fire from absolutely any direction, and unless they're horizontal to me, I cannot simply fire off the screen and hope to hit something. All of this in a maze-like building with very restricted movement due to all of the walls.
Fourth: Even if I COULD use tactics like that, it'd make these missions take an unholy amount of time. The lack of a damn map means I have no idea where I need to go, or how far I've come. Since I have to move at the speed of a brick in sludge, due to INSTANT DEATH if I dont, it means very..... very..... very slow exploration, which could end at any second due to the aforementioned invisible foes. And the slightest, TINIEST mistake and POW you're back to start, and hey, all the monsters regenerated!
Fifth: Most utility spells are useless here. Something like that fire snake that lights up your map, or that entropy-based seeker spell would help here. But they dont do anything in these.
Sixth: Character specializations created with upgrade stones have NO effect here, beyond maybe making your shield spell almost last longer kinda maybe. If .5 seconds longer counts.
Seventh: It seems you HAVE to use the shield spells to get through this, and even then, the enemies can still find a way to get you. And even when it's WORKING, it means stopping every 3 seconds to wait for recharge. And then more of the brick-slow exploring, and then recharge....
Seriously, right now, there isnt any concievable reason for me to do ANY of this type of mission. The rewards are NOT worth it.
This makes the fact that the game keeps waving them at me all the more annoying. Fortunately the other missions in the game seem well designed (even the wind-shelter ones now, thanks to the devs for THAT change...), but THIS type is...... bad.