Author Topic: Dialogue and outdated references  (Read 2144 times)

Offline Platypus

  • Newbie Mark II
  • *
  • Posts: 23
Dialogue and outdated references
« on: February 17, 2013, 01:55:21 pm »
I just noticed two things while running through the end game and I think it's too small I think for a whole Mantis thing.

First, the death message that pops up still mentions the old Mana mechanic, it reads:
" The Oblivion Crystal is gone and you do not have enough mana. Press E to consume a survivor and respawn "

Secondly, if you backtrack through the Overlord Keep through any of Demonaica's rooms after clearing them you still get dialogue from him even though he's not there.


Offline Aklyon

  • Core Member
  • *****
  • Posts: 2,089
Re: Dialogue and outdated references
« Reply #1 on: February 17, 2013, 02:09:44 pm »
Good point on the first one, Wasn't it changed to from 'consume survivor' to 'cast from (survivors) hit points' a bit ago?

Offline WhiteSeraph

  • Newbie Mark II
  • *
  • Posts: 10
Re: Dialogue and outdated references
« Reply #2 on: February 17, 2013, 02:21:16 pm »
If you backtrack through the Overlord Keep through any of Demonaica's rooms after clearing them you still get dialogue from him even though he's not there.

Even in death, the Dark One is watching.  Mwahahaha!!!

Offline Platypus

  • Newbie Mark II
  • *
  • Posts: 23
Re: Dialogue and outdated references
« Reply #3 on: February 17, 2013, 02:22:53 pm »
I assume he's using his infernal powers to send you menacing texts from hell itself.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Dialogue and outdated references
« Reply #4 on: February 18, 2013, 03:31:42 pm »
Thanks for that, I fixed them both!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

 

SMF spam blocked by CleanTalk