Author Topic: AVWW in PC Gamer UK  (Read 3000 times)

Offline Zhaine

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AVWW in PC Gamer UK
« on: May 06, 2011, 01:53:34 pm »
Just got my subscriber issue of PC Gamer UK, and AVWW has a short column in their "The Future of Indie" feature:

There's a link to the AVWW page and the text is:

"This sounds a little bit like Minecraft: a procedurally generated RPG, where each world is unique to the player experiencing it. Except where Minecraft is about the player's impact on a mostly empty world, AVWW is a lot more involved.
A post-apocalyptic world where the apocalypse (an ice-age) might not have happened, the player's adventure takes him through the remnants of civilisation on a broken Earth, meeting the people left behind in office buildings and villages. Developers Arcen have come startling ambition, creating a game world without any boundaries: it'll go in any direction, generating challenges, characters and areas as the player explores. They claim it will never end, and that you'll never need to generate another world.
That openness is at the heart of the game. Everything you can see you can visit: every building will be open to the player, every settlement will have its own problems to help solve or avoid. Sounds intriguing."

(maybe some typos introduced by me)

This is in a feature alongside games like Miner Wars, Subversion, Hawken and Spy Party, although AVWW has one of the smaller columns. No idea if it will be featured online or copied over into the US mag (they often do both).

Just thought I'd post in case this is UK only and gets missed by you guys! Good publicity though eh! ;D

Offline x4000

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Re: AVWW in PC Gamer UK
« Reply #1 on: May 06, 2011, 01:59:08 pm »
Sweet stuff!  Thanks so much for transcribing that, that's very cool. :)

I'm surprised I haven't heard of this from the PC Gamer guys, they usually email about coverage.  Well, cool beans -- hopefully as the project gets closer to completion, we'll get more coverage than that, too.  Another magazine just did a three-page feature on the game, although I'm not sure I'm supposed to say which magazine yet.  So news is definitely picking up!
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Offline Zhaine

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Re: AVWW in PC Gamer UK
« Reply #2 on: May 06, 2011, 05:40:47 pm »
Hah and towards the back, there's a two page 'how to' on playing AI War. If no one beats me to it I'll try and scan and post on the AI War forum on Monday :p

Offline x4000

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Re: AVWW in PC Gamer UK
« Reply #3 on: May 06, 2011, 06:07:28 pm »
Whoa!  That's even cooler!  ;D
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Offline cupogoodness

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Re: AVWW in PC Gamer UK
« Reply #4 on: May 06, 2011, 07:22:59 pm »
Awesome! Can't wait to see the scans.  :)

Offline Awod

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Offline Ozymandiaz

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Re: AVWW in PC Gamer UK
« Reply #6 on: May 08, 2011, 11:03:18 am »
Cool :)
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Offline x4000

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Re: AVWW in PC Gamer UK
« Reply #7 on: May 09, 2011, 10:26:01 am »
Wow, those are great!  Never had a write-up like that before, that's insanely cool. :)
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Offline Mánagarmr

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Re: AVWW in PC Gamer UK
« Reply #8 on: May 10, 2011, 04:02:41 pm »
Very good writeup and very interesting read! Thanks for the scans!
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Offline Zhaine

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Re: AVWW in PC Gamer UK
« Reply #9 on: May 12, 2011, 02:24:55 pm »
Rather than start a new thread, I'll just point everyone in the direction of this:

http://www.rockpapershotgun.com/2011/05/12/a-death-is-for-life-not-just-for-quickload/

Not directly to do with AVWW, but interesting and very much related. Someone's already mentioned AVWW in the comments (after someone basically came up with and posted it's rough death mechanic independently) and it may have been mentioned elsewhere in there; I haven't read them all!

Offline x4000

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Re: AVWW in PC Gamer UK
« Reply #10 on: May 12, 2011, 02:54:55 pm »
Nice! That was a good read, too.
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