Author Topic: The most shocking resource  (Read 12593 times)

Offline rallythelegions

  • Newbie Mark II
  • *
  • Posts: 18
The most shocking resource
« on: July 01, 2015, 09:57:24 pm »
I have no screenshot of it, but I would like to comment on an amazing touch by the devs that shocked and excited me. A resource indicator pops up on my map. Low and behold, Perovskites! Not only that, but they give a bonus to solar energy produced!

I'm currently a Chemistry grad student researching applications of Perovskites in solar panels. Using these babies for dye sensitized solar cells is something that has only been around for like 4 or 5 years, so the fact that it's made its way into the game is astounding to me (unless I just vastly underestimate how much the public hears about new scientific innovations that haven't yet made it to market). Kudos to the devs!

Offline TheVampire100

  • Master Member
  • *****
  • Posts: 1,382
  • Ordinary Vampire
Re: The most shocking resource
« Reply #1 on: July 01, 2015, 10:10:21 pm »
I had to google it up in order to understand what you mean. And yes, appearantly the developers did their research for this. I guess no one except someone with a chemistry background knowledge would notice this, they could totally do something different to the resource without someone even saying anything.
People would just shrug it off with the "It's an alien sci-fi game, they can do whatever they want with it." behaviour.

While we're on it, why not stating out other interesting resources?

I shuckled at the dropbears. they are clearly a reverfence to the Ewoks of the Star Wars franchise.

Offline Zebeast46

  • Full Member Mark III
  • ***
  • Posts: 219
Re: The most shocking resource
« Reply #2 on: July 01, 2015, 10:45:00 pm »
I had to google it up in order to understand what you mean. And yes, appearantly the developers did their research for this. I guess no one except someone with a chemistry background knowledge would notice this, they could totally do something different to the resource without someone even saying anything.
People would just shrug it off with the "It's an alien sci-fi game, they can do whatever they want with it." behaviour.

While we're on it, why not stating out other interesting resources?

I shuckled at the dropbears. they are clearly a reverfence to the Ewoks of the Star Wars franchise.

Had a good laugh off the dropbears, also had a laugh about a particular spice (i think) that empowered ground troops.
AI 1 = Chris.

AI 2 = Keith.

Taken from Bognor

Offline crazyroosterman

  • Master Member Mark II
  • *****
  • Posts: 1,558
  • Cluck.
Re: The most shocking resource
« Reply #3 on: July 02, 2015, 05:27:10 pm »
I have no screenshot of it, but I would like to comment on an amazing touch by the devs that shocked and excited me. A resource indicator pops up on my map. Low and behold, Perovskites! Not only that, but they give a bonus to solar energy produced!

I'm currently a Chemistry grad student researching applications of Perovskites in solar panels. Using these babies for dye sensitized solar cells is something that has only been around for like 4 or 5 years, so the fact that it's made its way into the game is astounding to me (unless I just vastly underestimate how much the public hears about new scientific innovations that haven't yet made it to market). Kudos to the devs!
god dam nerds!. ps in all seriousness that's actually pretty cool.
c.r

Offline rallythelegions

  • Newbie Mark II
  • *
  • Posts: 18
Re: The most shocking resource
« Reply #4 on: July 02, 2015, 09:32:30 pm »
The nerd in me has to point out that the perovskites used for solar cells aren't the ones that come out of the ground. They just have the same crystalline structure. Still, though, super cool that the devs knew about them and put them in the game. I'm curious what other resources have ties to real science that I'm not catching.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: The most shocking resource
« Reply #5 on: August 03, 2015, 01:47:44 pm »
Thanks guys. :)

Out of the original set of resources (I believe about 40ish), all of those were based on real-world plants or compounds, and all of them are tied to real-world uses for things.  The minerals and rare earth elements in particular.  Some others, like salt for instance, are used in a real way that they are commonly weaponized, too.  Capsacinoids are really a fungal deterrent, and so on.

Later on the other 40ish second set of resources we did are all completely fictitious flora and fauna.  Some of them are a bit on the funny side, like dropbears.  Some are references to other things a bit (ghost spice is somewhat a reference to Dune as well as to ghost peppers).  And then others are just things that I tried to come up with that are plausible uses either chemically or animal-training-wise or food-wise.

Anyway, yeah, I put a lot of time into all that, so I'm glad somebody noticed! :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline ptarth

  • Arcen Volunteer
  • Hero Member Mark III
  • *****
  • Posts: 1,166
  • I'm probably joking.
Re: The most shocking resource
« Reply #6 on: October 05, 2015, 11:44:55 am »
dropbears = Australian lies about koalas
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.

 

SMF spam blocked by CleanTalk