Author Topic: AI War dream I had last night  (Read 1123 times)

Offline Cyborg

  • Master Member Mark III
  • *****
  • Posts: 1,957
AI War dream I had last night
« on: June 15, 2013, 02:01:00 pm »
Kind of a mix between Space Rangers and AI War. My dream started at an overview of the AI War wormhole map where I could see all of these planets linked together. I could land on these planets, and it would switch to a first person perspective that involved some really incredible missions. The one I remember was rescuing some artifact, being chased by some rich aliens with laser weapons, until I made it to the ship. The view changed back to the wormhole map, except with one variation. There were actual ships drawn on the wormhole map showing them chasing me as I moved from planet to planet. I retreated to a defended node, and it had quasar cannons (tradewars anyone?).

On the overhead map, there was an animated icon of a comet that was rearranging the wormholes on the map. So instead of wormholes being connected, it would break the connection, and you could no longer warp there.

Fun and exciting. Thought I would share.
Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

Suggestions, bugs? Don't be lazy, give back:
http://www.arcengames.com/mantisbt/

Planetcracker. Believe it.

The stigma of hunger. http://wayw.re/Vi12BK

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: AI War dream I had last night
« Reply #1 on: June 15, 2013, 02:12:25 pm »
Yea, I have thoughts of something like that periodically too.  One day, maybe :)

Interesting on the comet-breaking-connections thing.  My wife had an idea a few days ago of nomad planets that would move around the map and periodically "update" their links to link to the planets that were near it at the time.

The game's got very entrenched assumptions about the planet/wormhole graph topology not changing during the game, but I've been thinking about it.

The game had very entrenched assumptions about each player having units (and one of those units being a home command station), too.  And of each AI only having one AI-type, etc.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

 

SMF spam blocked by CleanTalk