Author Topic: Ship type options  (Read 1317 times)

Offline PhilRoi

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Ship type options
« on: July 03, 2009, 09:01:53 am »
When starting a game and chooseing the ship types to include.  I noticed from the pop-ups that the logic for deciding if  ship type is included is reversed for some the check boxes.   or at least seems to be from the pop-up text.   It might be helpful to get the logic for the check-boxes to be the same across the board.  Say checked = ship type included and modify the pop-ups to match?  right now according to the pop-ups you need to select some to include the ship type and select others to kick the ship type out...   can get confuseing.

great game BTW.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: Ship type options
« Reply #1 on: July 03, 2009, 09:58:19 am »
When starting a game and chooseing the ship types to include.  I noticed from the pop-ups that the logic for deciding if  ship type is included is reversed for some the check boxes.   or at least seems to be from the pop-up text.   It might be helpful to get the logic for the check-boxes to be the same across the board.  Say checked = ship type included and modify the pop-ups to match?  right now according to the pop-ups you need to select some to include the ship type and select others to kick the ship type out...   can get confuseing.

Hi there, welcome to the forums!  Can you give me an example of two that have opposing options?  I took a look at this, and couldn't see an example of that with the checkboxes.  For all of them, having them checked is what includes the ship type, and having them unchecked does not include them -- if there is one with unclear wording, please let me know!

great game BTW.

Thanks!  And, thanks for your support of the game!
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline PhilRoi

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Re: Ship type options
« Reply #2 on: July 03, 2009, 11:46:29 am »
take a peak at the cloaking and tractor beam pop-ups.  "there are severla types of ships that use xxxxxxxxx.  all of them will be disabled if this item is selected."

select it to disable it?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: Ship type options
« Reply #3 on: July 03, 2009, 12:24:15 pm »
take a peak at the cloaking and tractor beam pop-ups.  "there are severla types of ships that use xxxxxxxxx.  all of them will be disabled if this item is selected."

select it to disable it?

Ohhhh... now I see it!  Thanks that was just very poor wording on my part.  Uncheck the checkbox to disable all the various types, check them to enable them.  I've fixed this for the next version, thanks for finding that!
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