Author Topic: Names for a game you have no idea what it's about?  (Read 54853 times)

Offline ptarth

  • Arcen Volunteer
  • Hero Member Mark III
  • *****
  • Posts: 1,166
  • I'm probably joking.
Re: Names for a game you have no idea what it's about?
« Reply #30 on: February 24, 2016, 04:43:11 pm »
Dino-Light  2016: The Disco-Robo-Dino-Dating Simulator of the Century
Note: This post contains content that is meant to be whimsical. Any belittlement or trivialization of complex issues is only intended to lighten the mood and does not reflect upon the merit of those positions.

Offline mrhanman

  • Hero Member Mark II
  • *****
  • Posts: 764
Re: Names for a game you have no idea what it's about?
« Reply #31 on: February 25, 2016, 03:34:07 am »
I don't think this is going to exactly be a game at all.  From all the clues I've gathered stalking Chris around the Internet, I have pretty conclusive proof that they are working on a cycle-accurate PHP Playstation 1 emulator.  Think about it - it's the only thing that makes sense!

Offline chemical_art

  • Core Member Mark IV
  • *****
  • Posts: 3,952
  • Fabulous
Re: Names for a game you have no idea what it's about?
« Reply #32 on: February 25, 2016, 04:23:43 am »
I'm not sure that I want to emphasize night anyway, I dunno.  The colors and everything are really vibrant at this point, which I think really helps to give a sense of fun and life that a lot of similar games miss by being dreary and bland.

It is cliche to want colors to pop.

I want the colors to actually pop. A game starts grey and gets more color as difficulty progresses. I want mild PTSD to occur when a certain obnoxious color is present.

I want weird things
« Last Edit: February 25, 2016, 04:27:39 am by chemical_art »
Life is short. Have fun.

Offline chemical_art

  • Core Member Mark IV
  • *****
  • Posts: 3,952
  • Fabulous
Re: Names for a game you have no idea what it's about?
« Reply #33 on: February 25, 2016, 04:36:43 am »
Rising Rascals
The Forest Ate My Neighbors
Country Commodity Collector
Armored Skirmish
Tanks A Lot
Holey Hovercars
Surviving Sucks: Some Surreal Saga
Life is short. Have fun.

Offline windgen

  • Jr. Member
  • **
  • Posts: 51
Re: Names for a game you have no idea what it's about?
« Reply #34 on: February 25, 2016, 05:14:06 am »

Yes there are dinosaurs.  But there are a lot more aliens and robots and corrupted human enemies.  Dinosaurs are one of a variety of genetic-experiment-style creatures you'll run into in the wilderness, away from the main enemy towns and forts.

Sounds like it might be A Valley Without Wind 3

Yup, this is our first 3D game.

So the name should obviously be:

A Valley Without Wind 3D

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: Names for a game you have no idea what it's about?
« Reply #35 on: February 25, 2016, 06:16:59 am »
A Valley Without Wind 3D

I think you mean, "A Valley Without Wind: III-D"

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Names for a game you have no idea what it's about?
« Reply #36 on: February 25, 2016, 01:23:25 pm »
A Valley Without Wind really has a lot of other mechanics that wouldn't belong here, plus a TON of baggage in general.  There is no magic in this world, for instance, and no time travel -- it's all !science! (fiction).
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline chemical_art

  • Core Member Mark IV
  • *****
  • Posts: 3,952
  • Fabulous
Re: Names for a game you have no idea what it's about?
« Reply #37 on: February 25, 2016, 09:15:31 pm »
Zoo's Out (Summer Predation)
Rumble in the Urban Jungle
X: Preposterous Prelude
Life is short. Have fun.

Offline Pumpkin

  • Hero Member Mark III
  • *****
  • Posts: 1,201
  • Neinzul Gardener Enclave
Re: Names for a game you have no idea what it's about?
« Reply #38 on: February 26, 2016, 06:52:31 am »
A Valley Without Wind really has a lot of other mechanics that wouldn't belong here, plus a TON of baggage in general.  There is no magic in this world, for instance, and no time travel -- it's all !science! (fiction).
Then is there a link with the AIW/TLF/SBR/SR universe? Maybe nothing will say it's not in the same universe but there will be no Burlust/Zenith/Hydral/... to prove it is in the same universe. Or a brand new "franchise"?

I have to say, I love the way you've been putting all your recent games (TLF/SBR/SR) in the same universe. It really gives an sense of continuity to players that follows Arcen as a brand.

While I'm rambling, what about a DLC (or a lore-patch with a new ending) for Bionic Dues that would (more or less subtly) hint that this humans-against-machines skirmish is the presages of the war that ravaged Earth before AI War? I might write a proposal for that if I get some free time these days.
Please excuse my english: I'm not a native speaker. Don't hesitate to correct me.

Offline MaxAstro

  • Sr. Member Mark II
  • ****
  • Posts: 345
  • Love, Peace, and Calvinball
Re: Names for a game you have no idea what it's about?
« Reply #39 on: February 26, 2016, 08:40:31 am »
"Tidalis: The Last Skyward Bionic Rogue AI Haven Valley Beyond Reach".  Can't go wrong with a name like that, right?  :)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Names for a game you have no idea what it's about?
« Reply #40 on: February 26, 2016, 02:16:28 pm »
Cheers!

1. Is the new game set in the same universe as the others?  Hmmm... kinda-probably-maybe?

The overall setting in this one is on either Earth or an earth-like planet where the level of technology is kinda like ours now, but progressed maybe 50-100 years.  Aka some things are the same (true now as of the 1950s), and many other things are different.  However, aliens have invaded and they and their robots basically took over everything.  There are some humans left, kinda working for the aliens and kinda slaves to them.  Overall a lot of my inspiration comes from the White Mountain books, which I loved as a kid (the tripod trilogy).  Really hard to go back and read them now as an adult, though, because it turns out they were fairly poorly written. ;)

Anyway, a lot of that doesn't fit into the lore of what happened on Earth Prime, so to speak, in the general Arcenverse.  However, there isn't any reason to say that this isn't Earth 28 actually set 1000+ years into our future.  Some of the "historical" things that we'd find familiar might be intentional cultural aesthetic choices on the part of the (now former) denizens of that planet.  Kind of a retro thing to mix in with their future tech (after all, we can't sacrifice convenience, now, can we?).

That would also explain why the wildlife is so very different.  The trees and whatnot would be more similar thanks to terraforming and the fact that a lot of us have an attachment to that sort of vegetation.  That said, not all of the trees are native to earth, not remotely.  I'd been thinking that those were alien invasive species as they start terraforming Earth Prime, but the reality might be that those are actually the native plants to Earth #28 (or whatever it is), and WE terraformed the heck out of it, making life difficult for the local flora and fauna.

2. Will we be seeing Burlusts and similar in this game?  Probably not, unless we do a successful kickstarter and that's a stretch goal.  That's a lot of custom 3D modeling to really do them right.  Lore-wise this would really have to be something other than Earth Prime for that to make any sense in the timeline, too.  In general the AI kept humans far away from the TLF and SBR races, mainly because [redacted -- that would have been major spoilage for SBR].  But I'm sure that Jack, the official keeper of the Arcenverse lore/timeline at this point (Watashiwa) could come up with some sort of side timeline for this that would make sense.  Everyone from each race didn't just go one place at all times, so there's thematic consistency there -- so long as this game was set in the correct temporal period.

3. I'd love to do DLC for Bionic Dues, but I don't think it would sell enough for it to be feasible for us to develop it with our core staff.  If someone wants to do it as a passion project at some point, then we could work something out for royalties (whatever there would be) on said DLC if that was desired.  But it would have to be the right people in terms of having existing knowledge of that game plus a solid plan for what to do, plus knowledge of the general type of code and blah blah.

4. As far as doing some sort of story patch-in for Bionic, it might be possible, yes.  I'm not sure how exactly that would go, though.  I do see this as being set on Earth Prime and part of the machine uprising.  However, I also have thought of that as being far earlier in the timeline than the human civil war and earlier than the AI attacking them.  A few hundred years, anyway.  The stuff going on in Bionic Dues is more "the rumblings before the real storm," and you can see some of the potential causes of what leads to civil war later, as well as how the AIs get loose.  But those AIs are not centralized or very good yet, and rebellion against the city-owning corporations has not yet begun.

5. Tidalis: The Last Skyward Bionic Rogue AI Haven Valley Beyond Reach.  Love it -- sold! ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Draco18s

  • Resident Velociraptor
  • Core Member Mark V
  • *****
  • Posts: 4,251
Re: Names for a game you have no idea what it's about?
« Reply #41 on: February 26, 2016, 06:21:58 pm »
3. I'd love to do DLC for Bionic Dues, but I don't think it would sell enough for it to be feasible for us to develop it with our core staff.  If someone wants to do it as a passion project at some point, then we could work something out for royalties (whatever there would be) on said DLC if that was desired.  But it would have to be the right people in terms of having existing knowledge of that game plus a solid plan for what to do, plus knowledge of the general type of code and blah blah.

I had a lot of trouble getting into Bionic Dues, honestly.  I liked the mechanics, but it was really blasted difficult to play.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Names for a game you have no idea what it's about?
« Reply #42 on: February 26, 2016, 07:03:17 pm »
Yup, it's a very specific type of game, for sure.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline crazyroosterman

  • Master Member Mark II
  • *****
  • Posts: 1,558
  • Cluck.
Re: Names for a game you have no idea what it's about?
« Reply #43 on: February 26, 2016, 07:23:27 pm »
personally its not that I don't like it or dislike its mechanics I just couldn't enjoy I have no idea why.
c.r

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Names for a game you have no idea what it's about?
« Reply #44 on: February 26, 2016, 07:26:32 pm »
Also fair.  I really don't get offended about that.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!