Author Topic: Heads of the Hydral (HotH) Succession Game  (Read 50524 times)

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Heads of the Hydral (HotH) Succession Game
« Reply #15 on: April 16, 2014, 06:10:43 am »
And so, it begins.  My time to wreck- I mean, run things.  Can I accomplish something that doesnt involve explosions and/or larger explosions?  Let's find out!


BEGIN!!!!

Right away, I notice that some pirates are comitting that most grave of crimes, which is existing. Clearly, I must stop them from doing this.  I decide to brave the

defenses of a pirate base to take it out and make it an example to the rest of-  wait, what?  They're guarding it with ONE ship?  ...really?  And these guys have continued

existing all this time... how, exactly?  A bit of vague effort melts those dolts quickly.  Clearly, I am on a good start towards my goal of accomplishing something non-

explosive.





44th III Proto 3003

I notice that the Acutians seem to have excess manufacturing outposts which are not mine.  Clearly, I must rectify this unfortunate situation. Being that the Acutians are

my good buddies though, I'd rather not tick them off... too much.  I figure it's time to improve relations even further, so they wont be TOO bothered when I steal one of

the outposts from them.

I look at their current situation... oh dear.  They're having some medical issues, which they are clearly not paying attention to, considering that they're spending their

time making damn stupid things like spy probes and casinos.  Ah, corporate logic at it's finest.  I persuade them to focus on improving their medical situation, and I take

a number of months to help get them started in this. 

(oops, missed a screenshot here)



11th XIII Pyran 3003

Knowing that the Boarines are pretty darned strong, it's time to work on becoming allies with them, which could be very helpful down the line.  Their situation overall is

pretty messed up... there's alot of work to be done here.  Their population is low, and like the Acutians they're having medical issues, so I take even more months playing

doctor.  This also gets me enough influence with them to start working directly with the regent.  That should be helpful.

Once I have an audience with her, I immediately convince her to invest in medicine, which also has the nice side effect of ending the downwards trend of public order on the

planet.  Hopefully, these steps will get them on the road to recovery.  Because she's a bit obsessed with defense right now, I hand over info related to the construction of

Laser Pistols.  I also give them Photon Mechanics to help out as well.  I sure hope they appreciate all this stuff.




41st X Helia 3004

So, the Peltians have good relations with me.  What with the quest earlier that one of my predecessors did for them. I also seem to have about a squillion voting proxies.





Clearly, these guys could be pretty darned useful.  It's time to raise my influence with them even further, as I have... plans... for them. I gift them some technologies to

get started, and we're in a good position.  It is then time to begin construction...




14th XIII Pyran 3005

After hiring some construction goons, I went to work with the Peltians to build a science outpost!  Which I immediately claimed for my own.  Since I'd done so much for them

at this point, the Peltians didn't seem to really care all that much.  No resistance whatsoever was met in the capturing of the outpost.  Time to hire some security goons to

protect this, as it will be a major advantage from here on out.  Getting techs both for myself and other races will now be much easier!

Interestingly, the Peltians are now also the strongest military force in the solar system.  Probably good that I've got so much influence with them, just in case... I'll

have to keep a close eye on them.





I see that the Skylaxians are becoming pretty strong, with a good military force, and no less than THREE outposts already!  Good thing they're on our side, eh?





And the Boarines... are all sorts of screwed up.  Yet they are still one of the strongest, and the regent is STILL obsessed with defense, and producing even more ships.  So much of the piteous plight.

Because.... because.  As I understand it, the bad planetary situation is one of the causes of this obsession... perhaps it's time to help some more. 




There's a particular type of structure that will help in solving the environmental and public order trends that are giving them so much trouble, so I get some construction

goons, and help them build one.  I also convince the regent to work on cracking down on infighting, to improve public order that much further.  Getting their distressed

population under control can only help, after all.





35th VI Thermo 3006

The Andors are nearly ready to join the spacefaring party, and have requested my help in getting started faster.  In other words, they've asked me to come over there, and

blow stuff up!  My specialty!





Ye gods, that's alot of enemy flagships.  And a ring of turrets, and a hangar, and... What in the world were the Acutians expecting to fight against?!? Oh, yeah, me.  That's right.



The fun begins with 10 zillion ships coming out of that blasted thing.



5 of their flagships are defeated within the space of about 2 minutes, if that.  My interceptors do a fine job of distracting the many smaller ships zooming around the area.



The cloud of smaller ships is approaching quickly.  Fortunately, they dont stand a chance against the might of my spreadshot.


Most of the cloud is defeated quickly, and the remaining 2 flagships charge at me, because... because.  They must not like living very much.  They are quickly defeated, and
the battle is over. And here I'd thought they'd be at least a vague threat.  I was wrong.



Because all of the enemy ships were defeated, we now gain the minigun to use for further explosion-making!  The Acutians are a little bothered by all of this, despite it
being entirely their fault for getting their silly ships near me in the first place, but that should be easily fixed later. I've rescued a number of their pilots, so we'll
be taking them home right away.




62nd VII Thermo 3006

Er... perhaps I got a little over-enthusiastic in that last encounter... did I just explode their entire military fleet?  Er.  That could be a bit of an issue.




END OF RUN: 64th VII Thermo 3007

Well, that about wraps up my go at it.  The last thing that happened was that the Evucks asked me to smuggle them some Terraformers because their planet was so messed up. 

The Burlusks, being cosmic jerks, tried to stop me, but it didn't work.  Wasnt worth a screenshot, really.  I also convinced them to stop attacking the poor Boarines. 

Apparently, "stop attacking" means to pull back the main military fleet, and instead send a pile of raiders at the same target.  I swear, the Boarines are like bad luck

magnets.

On the plus side after all of this, we've got good influence with most of the races here, except the Thoraxians, who continue to hate us.  They've also taken no actions at

all this whole time... must be plotting something.

On the downside... yeah, the thing with the Acutians.  Oops.  Couldnt help it much though, they kept shooting at me with all of their big shiny targets- er, I mean, ships,

so of course I had to fire back...  Their own damn fault for throwing their entire military against a monstrous force that they had no chance against, AKA me.   I'm hoping

that they can be saved before the Burlusks go berserk again.  It may be a good idea to get the Andors to send them some assistance if possible.

Also, the Burlusk planetary situation is really bad right now... but that doesnt seem to discourage them from their murder quests.


Also:  I forgot to hand over the Acutian pilots, so they're still in the inventory.


Well, that was fun. Attaching the save here!  Good luck to whoever is next. All of that positive influence should hopefully be helpful now in getting the Federation

started.



« Last Edit: April 16, 2014, 06:24:27 am by Misery »

Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Heads of the Hydral (HotH) Succession Game
« Reply #16 on: April 16, 2014, 06:18:09 am »
Oh, and here are a few of the graphs and stuff showing the current situation:
















Offline topper

  • Sr. Member
  • ****
  • Posts: 307
Re: Heads of the Hydral (HotH) Succession Game
« Reply #17 on: April 16, 2014, 09:31:35 am »
I notice that the Acutians seem to have excess manufacturing outposts which are not mine.  Clearly, I must rectify this unfortunate situation.
Quote
After hiring some construction goons, I went to work with the Peltians to build a science outpost!  Which I immediately claimed for my own.  Since I'd done so much for them
Thats a nice outpost you have there... it'd be a shame if something happened to it...
Quote
The Burlusks, being cosmic jerks, tried to stop me, but it didn't work. 
...
On the plus side after all of this, we've got good influence with most of the races here, except the Thoraxians, who continue to hate us.  They've also taken no actions at all this whole time... must be plotting something.

Having the Thoraxians and Burlusts weak and angry is fine by me, they can always be nursed back to health if we need something destroyed  :P
Quote
END OF RUN: 64th VII Thermo 3007
Now we are getting somewhere. Nice job Misery!

The save is available again! Who wants to give it a try?
« Last Edit: April 16, 2014, 09:35:31 am by topper »

Offline Alex Heartnet

  • Full Member Mark II
  • ***
  • Posts: 154
Re: Heads of the Hydral (HotH) Succession Game
« Reply #18 on: April 21, 2014, 02:54:47 am »
I guess I could give it a shot in a day or three.  I honestly have no clue how to play the strategic portion :-\ but I'll be sure to write up a creative story.

Offline topper

  • Sr. Member
  • ****
  • Posts: 307
Re: Heads of the Hydral (HotH) Succession Game
« Reply #19 on: April 21, 2014, 09:00:05 am »
I guess I could give it a shot in a day or three.  I honestly have no clue how to play the strategic portion :-\ but I'll be sure to write up a creative story.
That is fine, give it a shot! There are a ton of different paths to victory, and it takes a while to get there.

Even if you screw something up, that just leaves more fun for the next person.  ;D

Offline Alex Heartnet

  • Full Member Mark II
  • ***
  • Posts: 154
Re: Heads of the Hydral (HotH) Succession Game
« Reply #20 on: April 21, 2014, 09:12:47 pm »
A federation, yes, one that will stand the test of time.  A federation of peace and unity, where everyone will be nice and happy and everything will be peaceful leaving the entire solar system unprepared to face whatever horrors may or may not be lurking in the greater galaxy...

*SNARL*

In order for the Federation to survive, it must have both a light half and a dark half.  Two opposites make up the whole.  The dark half gives the Federation the means to survive a hostile galaxy, while the light half makes it worth having.  After all, one never knows what might be waiting out there in the greater universe...

But I am getting ahead of myself.  My first priority is to log into my Space Twitter account to recap what we...I...have been doing.



Indeed, what HAVE I been doing?  The galaxy seems to of exploded.



Already the Burlusts are attacking the Boarines.  I have NO idea why I decided to help the latter earlier – such a solitary race is antithetical to the Federation I am creating.  However, the Burlusts will be a crucial part of my Federation, as their constant infighting means that their blade will never grow dull with age.

But no, I mustn't upset the balance of power too early, and the Boarines look to be winning anyway.  Moving on.



Ah, yes.  The Acutians.

*SNARL*

I have long sense abandoned any notion of vengence, but the Acutians must not be a part of my Federation for other reasons.  Were it not for FTL travel, their society would of collapsed ages ago.  My Federation must stand the test of time.  I do not need their rot.

However, I hear their stock market is booming, and there is profit to be had.  I shall pay them...a visit.



Oh, such profit to be had here!  In the spirit of their oh-so-beloved capitalism, I shall acquire as much wealth at possible, in as little time as possible, with no regards to immediate or future consequences.







The Acutians also have a couple of manufacuring outposts that I could...acquire.  However, the thief currently trying to take the outposts is not me.

*SNARL*





Hey, you!  Get off of my property!  ...Yes, I am talking to you, Burlust!  I don't care if we are allies or not – either way this outpost belongs to me!  I am going to shoot you now.



...Unfortunately, my targeting computer won't let me shoot at you, and aiming manually would be an absolute pain.  Whatever.  Go make yourself useful while I go and capture this uhh...science outpost?



I could of sworn I was attacking a manufacturing outpost, but either way it belongs to me now.





It turns out the outpost is a space factory made to look like a Skylaxian Laboratory.  How very strange.  I don't pretend to understand what goes on in the heads of those Acutian CEOs.





Whatever.  I'll go take the other outpost now.



What is this I don't even



Space can be a strange place sometimes.


Offline Misery

  • Arcen Volunteer
  • Core Member Mark V
  • *****
  • Posts: 4,109
Re: Heads of the Hydral (HotH) Succession Game
« Reply #21 on: April 22, 2014, 01:51:17 am »
It looks like our Hydral here is going to prove to have a baaaaaaaaaad case of multiple-personality disorder, or whatever they're calling it now  :P

Good write-up there, heh.  The transition from my chaotic "help everyone but also shoot everything" to the seemingly angry "DIE, ACUTIANS!!! DIE!!! (after I exploit and steal from you.... mwa hahaaaaa)" is entertaining.

This whole succession game is going to end up being all sorts of hilarious, isnt it.
« Last Edit: April 22, 2014, 01:53:49 am by Misery »

Offline topper

  • Sr. Member
  • ****
  • Posts: 307
Re: Heads of the Hydral (HotH) Succession Game
« Reply #22 on: April 22, 2014, 08:45:16 am »
Hey, you!  Get off of my property!  ...Yes, I am talking to you, Burlust!  I don't care if we are allies or not – either way this outpost belongs to me!  I am going to shoot you now.

--snip--

Space can be a strange place sometimes.
haha, nice work. Can someone check the ending date on the save? I can not open it right now to check myself.

It looks like our Hydral here is going to prove to have a baaaaaaaaaad case of multiple-personality disorder, or whatever they're calling it now  :P

Good write-up there, heh.  The transition from my chaotic "help everyone but also shoot everything" to the seemingly angry "DIE, ACUTIANS!!! DIE!!! (after I exploit and steal from you.... mwa hahaaaaa)" is entertaining.

This whole succession game is going to end up being all sorts of hilarious, isnt it.
Agreed.

Who wants to go next? Just speak up to claim the save.
« Last Edit: April 22, 2014, 08:50:33 am by topper »

Offline Alex Heartnet

  • Full Member Mark II
  • ***
  • Posts: 154
Re: Heads of the Hydral (HotH) Succession Game
« Reply #23 on: April 22, 2014, 11:54:50 am »
Can someone check the ending date on the save? I can not open it right now to check myself.

83rd VIII Thermo 3007.  Yes, I haven't even progressed to the next month.

That's why I put a (2) after the save, to make sure it won't get mixed up with the other save.

Offline topper

  • Sr. Member
  • ****
  • Posts: 307
Re: Heads of the Hydral (HotH) Succession Game
« Reply #24 on: April 22, 2014, 05:01:19 pm »
Thanks. I added it to the OP

I also changed the rules text just a bit and added in:
Quote
8.    If you remember, try to post what game version was used in your play time.

I had forgotten how fast things change in Arcen games.  :D

Offline vicwarrior

  • Newbie
  • *
  • Posts: 3
Re: Heads of the Hydral (HotH) Succession Game
« Reply #25 on: April 25, 2014, 02:42:46 pm »
This succesion game seems to be very interesting, I'm waiting on how it ends out with these sudent changes of personality and play-style with the different players taking over.

This is going to either end up horribly having one race take over everything or somehow be able to miraculously keep together and have the different races band together to stand the test of time forever (or atleast until The Last Federation 2).

Either way can't wait till the next one takes over and does the next round.

However i don't agree with forgetting about the thoraxians, they can be rather usefull as long as you manipulate their mood swings with bribes in order to do what you want, but the acutians can be rather annoying.... And the last one to get on the succesion game got it and i fully aprove the bullying and/or complete and uther destruction of the acutians.

Offline topper

  • Sr. Member
  • ****
  • Posts: 307
Re: Heads of the Hydral (HotH) Succession Game
« Reply #26 on: April 25, 2014, 02:57:56 pm »
This succesion game seems to be very interesting, I'm waiting on how it ends out with these sudent changes of personality and play-style with the different players taking over.

This is going to either end up horribly having one race take over everything or somehow be able to miraculously keep together and have the different races band together to stand the test of time forever (or atleast until The Last Federation 2).

Either way can't wait till the next one takes over and does the next round.

However i don't agree with forgetting about the thoraxians, they can be rather usefull as long as you manipulate their mood swings with bribes in order to do what you want, but the acutians can be rather annoying.... And the last one to get on the succesion game got it and i fully aprove the bullying and/or complete and uther destruction of the acutians.

You should take a turn, even if only for a few months.  :D

The game is open to anyone (including people who have already played). Skill level is not a big deal, and the level of story telling vs strategy talk varies quite a bit from player to player.

I plan on coming back for another turn when I have more time. Hopefully we have made more progress by then.  :P

Offline vicwarrior

  • Newbie
  • *
  • Posts: 3
Re: Heads of the Hydral (HotH) Succession Game
« Reply #27 on: April 25, 2014, 03:43:58 pm »
I would like to take a turn, but currently i don't have much time to play and less to make a complete report about the game so currently I'm limited to spectate.

Offline topper

  • Sr. Member
  • ****
  • Posts: 307
Re: Heads of the Hydral (HotH) Succession Game
« Reply #28 on: April 25, 2014, 03:53:53 pm »
Hey, no problem. I am kind of in the same boat for the moment.

It has only been a couple of days since the last player entry anyways. There are plenty of DF succession games that have weeks between posts. I am eager to see where this game goes next also.

By the way, welcome to the forums!  :)

Offline GreyTalon

  • Newbie Mark II
  • *
  • Posts: 14
Re: Heads of the Hydral (HotH) Succession Game
« Reply #29 on: April 29, 2014, 09:22:57 pm »
I got next, Writing it up now.