Author Topic: AAR - Everything on High  (Read 14986 times)

Offline Cyborg

  • Master Member Mark III
  • *****
  • Posts: 1,957
AAR - Everything on High
« on: January 28, 2014, 09:07:59 pm »
Decided to just flip all of the switches, Gravity wells, ice and space junk, and make the battles fair.


Four interceptors and one Claymore, all.


I have played many battles by now, and I have two main behaviors I am looking for. In this case, I noticed the enemy is trying to flank behind some ice, so I quickly send my swarm over there to eliminate the squadron. This is simple math, as soon as you eliminate one squadron, you already have a math advantage.


The enemy always tries to close flagship distances. The enemy flagships is very strong, as strong as a battleship, and it's much better at driving them than I am. They look faster and more responsive on the AI's team. These might be due to racial bonuses. So what I try to do is position space objects between me and the enemy, to absorb the incoming missile fire.


In this case, it works wonderfully. I already had the advantage by one squadron, and now I have neutralized the flagship. The rest is in the bag. Victory.
Kahuna strategy guide:
http://www.arcengames.com/forums/index.php/topic,13369.0.html

Suggestions, bugs? Don't be lazy, give back:
http://www.arcengames.com/mantisbt/

Planetcracker. Believe it.

The stigma of hunger. http://wayw.re/Vi12BK