Author Topic: Version 0.405  (Read 5412 times)

Offline Fiskbit

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Re: Version 0.405
« Reply #15 on: April 27, 2010, 08:52:11 am »
Sounds like you like the change. I'll leave the difficulty as-is unless I get more feedback saying it's too hard. Moving it to later in the adventure sounds like a good plan. Perhaps it'd be more suited for somewhere in the 30-35 range, and then I can throw together a new 26. I don't want to have a purely increasing difficulty throughout the game, but I also don't want the levels after a hard level to be too much easier. :) I'll shuffle it around within the next couple days.
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Offline The 9th Sage

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Re: Version 0.405
« Reply #16 on: April 27, 2010, 11:08:31 pm »
Cool, I like the new themes. :)  Things keep getting better and better.  I also intend to experiment with these new walls eventually.

Offline x4000

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Re: Version 0.405
« Reply #17 on: April 27, 2010, 11:11:10 pm »
Lots more big things coming in the next two weeks, too. :)
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Offline triggerman602

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Re: Version 0.405
« Reply #18 on: April 30, 2010, 01:51:20 am »
My game says version 0.406, even though at the time of this post, 0.406 was upcoming. Looks like the version number is wrong.

Offline Fiskbit

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Re: Version 0.405
« Reply #19 on: April 30, 2010, 03:54:00 am »
That's really weird; mine says 0.405, as does the current development version. Is this the Mac or Windows version?

I'm not sure how something like that could have happened; perhaps someone else on staff might know.
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Offline triggerman602

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Re: Version 0.405
« Reply #20 on: April 30, 2010, 05:14:30 am »
Windows. Its not a 1 time thing either. I can consistently just open up the game and it says 0.406. I looked in the update folder and i have a 405.zip and a 406.zip and the updatelist.txt has 405 406.

Don't know how but it looks like my game jumped a version.

After closer inspection it appears that 405.zip contains the contents of the 0.405 patch. Here is the 0.406 patch that i have. I'm guessing that the dll's included are identical to those of 0.405.
« Last Edit: April 30, 2010, 06:11:12 am by triggerman602 »

Offline x4000

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Re: Version 0.405
« Reply #21 on: April 30, 2010, 09:19:30 am »
Wow, you are quick on the draw. :p

When I was releasing .405, there was a problem with something with it -- a crash bug that was breaking the updater.  So then I was considering going straight to .406, but then wound up fixing the .405 instead.  But there was about 20 minutes there where I was trying a couple of things, and looks like you updated right in that period.  My suggestion would be to manually download the real 0.405 and just unzip it into your directory from here:  https://tidalis.s3.amazonaws.com/updates/405.zip

Sorry for the confusion there!  People are super fast on finding the AI War updates after they are posted, but I didn't realize we were quite to that stage yet with Tidalis. ;)
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Offline triggerman602

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Re: Version 0.405
« Reply #22 on: April 30, 2010, 03:17:32 pm »
If my memory serves me right, you said on 0.405 release that it was two patches in one. I got the update while it said that. It doesn't say that anymore though.

Thanks though. I'll get that 405.zip and use that so future updates don't cause any issues.

Offline x4000

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Re: Version 0.405
« Reply #23 on: April 30, 2010, 03:28:38 pm »
If my memory serves me right, you said on 0.405 release that it was two patches in one. I got the update while it said that. It doesn't say that anymore though.

Yeah, that was up for about 20 minutes max. :)

Thanks though. I'll get that 405.zip and use that so future updates don't cause any issues.

That should do it -- sorry again for the confusion!  I'll make the next version 0.407 just to be on the safe side, too.
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Offline triggerman602

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Re: Version 0.405
« Reply #24 on: April 30, 2010, 03:37:29 pm »
That's a good idea, just in case someone else ninja'd that update.

Offline x4000

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Re: Version 0.405
« Reply #25 on: April 30, 2010, 03:38:05 pm »
Yep. :)
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