Thinking about it, it would be great to see on the XBox. And if they go the Indie games compilation route, then it's just a hundred bucks
Or, quite possibly, $15,100.00, actually. The Wiiware license for Unity along is $15,000.00, and I would have to guess that it will be similar for the 360 and PS3. That's just the Unity part, then comes the actual dev kits, etc. I don't know for sure what prices are for those, but I've heard that the PS3 ones are $20,000.00 or more.
By contrast, for the iPhone it would only cost us $2,400.00 to license Unity for that, and then it's just a matter of waiting for app store approval. Here again, I'm assuming that Android would be a similar cost.
So there's certainly a lot of possibilities floating around there, but it's definitely nontrivial expenses for Arcen go go a lot of those routes. For reference, our licensing of Unity for Mac/PC was the same cost as it would be for the iPhone. They do have their free indie version, but that's not workable for us for technical reasons and otherwise.
But yeah, I'm really excited about eventually seeing both this game, and our other future titles like Alden Ridge, on consoles.