Author Topic: Registering license keys with Steam: not quite yet.  (Read 7248 times)

Offline x4000

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Re: Registering license keys with Steam: not quite yet.
« Reply #30 on: August 03, 2010, 12:37:25 pm »
Wonderful!  Looks like it's worked for 20ish folks so far, looking at this from the Steam interface side, so that's great.
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Offline triggerman602

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Re: Registering license keys with Steam: not quite yet.
« Reply #31 on: August 03, 2010, 12:56:59 pm »
You can also take the entire Tidalis Director and put it into the common folder in steam (Steam\steamapps\common) and then install Tidalis through Steam. Installation will take only a few seconds because Steam will recognize most of the files and only insert its own files that it associates. I believe Steam will revert Tidalis to 1.000 though when doing this.

Offline RCIX

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Re: Registering license keys with Steam: not quite yet.
« Reply #32 on: August 03, 2010, 06:24:03 pm »
Worked for me!
Avid League player and apparently back from the dead!

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Offline x4000

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Re: Registering license keys with Steam: not quite yet.
« Reply #33 on: August 04, 2010, 09:55:00 am »
That's wonderful news!  I also heard back from Valve that it's definitely all completed now, too.  So it should work for anyone who wants it to!
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Offline KingIsaacLinksr

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Re: Registering license keys with Steam: not quite yet.
« Reply #34 on: August 05, 2010, 08:56:30 pm »
Just reporting in, Tidalis is fully integrated into Steam.  However a few things,

Did what Triggerman suggested and that seems to have worked quite nicely.  However, the shortcut on the desktop seems to be a low-def pic file.  Also, on the campaign loading screen, seems to have a bit of stuff in between the text when clicking on your name.  Sorta like a low-res distortion. 

Anyway, oh and I had to redo the patch for some reason.  The 1.01.  Good thing I still had it downloaded.  Otherwise, it seems to have gone well so I'll be deleting the main program soon.  (Need those GBs!  :) )

King
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