I normally can't stand playing match 3 games for more than a few minutes.
I can only imagine how many times you've heard that opener, but there it is. This game is stupidly more varied and interesting to play than pretty much any other uninspired quote-unquote puzzle game I've tried before. And it manages this with the simplest of rules, all introduced through clear tutorials or at an engaging pace through the impressive adventure mode. Then throws in a generous helping of brainteasers to cleverly demonstrate and familiarise the advanced tricks in a focused, calmer environment. I mean, insomuch as any part of the game can be considered less than perfectly calm given the delightful graphics and wonderfully relaxing audio.
In conclusion, to heck with my opening statement and I am somewhat surprised that I haven't sneakily taken a break from writing this post to play a few minutes of Tidalis. By the way, did anyone ever finish any new adventures using the editor? Because if not, I volunteer to (probably) design some sort of remix campaign once I (eventually) finish the standard adventure.