The current official version of Tidalis is still 1.000. These later beta versions are previews of content-to-come, and will later be "officially" released via Steam, Impulse, etc, once our vetting process is over with the new changes and features.
Full release notes:
http://arcengames.com/mediawiki/index.php?title=Tidalis_-_1.003_Beta_ReleaseWell, it's been just over a week since our last beta update to Tidalis. That was a bit longer than I'd planned, but after the rush to get Tidalis finished and out the door, there were a lot of non-development-related tasks that I'd been putting off that I had to take care of over the last week.
That said, there's a lot of cool stuff in this one! Firstly, we finally fixed that nasty desync with line clear mode, so the game is once again desync-free so far as we know. We also made huge strides in a sound subsystem improvement that will hopefully let the OSX version of the Steam overlay work pretty soon. Even more exciting is the new VS Race mode that was suggested by Joshua Yu, and the new Boarded Up special block that we cooked up as part of our free DLC plans. Enjoy!