So I'm throwing together some adventure level ideas (rather than puzzles), and I have this one I want to make but the objectives don't seem to give me the tools I need, even though I feel like it should. I want to create a level that requires you to take care of X number of charred blocks, while clearing only X total blocks, but charred blocks and flame blocks don't drop, you can only place flame blocks as items. The problem is, "clearing X charred blocks" doesn't work like I want it to. If I do a chain next to them and they become un-charred, it doesn't count them. I also tried a Can o' Beans, no dice. I suspect something like an eater or that would do it, but that's not the level I'm trying to make. Is there any way to make it count the number of blocks you have un-charred, and if there isn't, can there be?