Author Topic: Beta 0.904 (Bugfixes, 2 New Cutscenes, Custom Difficulties in Level Editor)  (Read 2570 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Full release notes: http://www.arcengames.com/mediawiki/index.php?title=Tidalis_-_0.904_Beta_Release

If you've been having trouble with the autoupdater not launching since 0.854, now you know why -- a bug was preventing that, and we only discovered it.  After version 0.904, when you're updating to future versions it should once again be working properly.

There are a number of other fixes in this release, and also some extra control options in the level editor that allow for more powerful customization.

Lastly, we have finally gotten this tested successfully on a PowerPC Mac (we now have one on hand for doing such testing), and it worked great.  Like the Intel Macs, the PPC Mac was able to connect to the windows version of the game (and vice-versa), and they were able to play networked multiplayer together just fine.  Hurrah!

Also of note is the fact that this PPC Mac was running an older "Tiger" version of OSX, and is only 1.2 Ghz.  Using static backgrounds is a good idea on a machine that old, but the game was running at full framerate in solo play, and at full speed (but a lowered framerate) during network play (the extra slowness was because of needing to draw two boards there, not because of the networking itself).  On the other computer, there was no slowdown whatsoever when playing with such an underpowered partner, which was especially cool.

Nice stuff!

Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

rubikscube

  • Guest
More movie like things yay

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!