Author Topic: Android / Iphone app  (Read 3741 times)

Offline platinawolf

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Android / Iphone app
« on: April 21, 2010, 02:43:52 AM »
This game would be lovely to have for your cellphone. Probably hard to implement though. One can hope right?

Offline keith.lamothe

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Re: Android / Iphone app
« Reply #1 on: April 21, 2010, 07:14:11 AM »
Unity has tools for building iPhone apps, and they're working on building for the Android as well.  There are additional fees associated with our being able to write for and deploy to those platforms, as well as additional effort to adapt the game to them (resolution, interface positioning, making sure the performance holds up, making sure it's still visually and control-wise doable for the users, etc), so it's largely a matter of how well the PC and Mac versions sell.  But we've certainly thought about the possibility of an iPhone version, somewhere down the road :)

Actually, Unity can build for the Wii too (though there's a lot more fees and other hurdles for that, even for WiiWare), and is working on XBox and PS3 support.

So if things go well, in theory, the possibilities are fairly broad :)
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Offline RCIX

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Re: Android / Iphone app
« Reply #2 on: April 21, 2010, 05:24:12 PM »
Thinking about it, it would be great to see on the XBox. And if they go the Indie games compilation route, then it's just a hundred bucks :)
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Offline The 9th Sage

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Re: Android / Iphone app
« Reply #3 on: April 22, 2010, 11:57:58 PM »
Hm, it would be a really good fit for the Wii too, with the pointer.

Offline x4000

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Re: Android / Iphone app
« Reply #4 on: April 30, 2010, 03:02:20 PM »
Thinking about it, it would be great to see on the XBox. And if they go the Indie games compilation route, then it's just a hundred bucks :)

Or, quite possibly, $15,100.00, actually.  The Wiiware license for Unity along is $15,000.00, and I would have to guess that it will be similar for the 360 and PS3.  That's just the Unity part, then comes the actual dev kits, etc.  I don't know for sure what prices are for those, but I've heard that the PS3 ones are $20,000.00 or more.

By contrast, for the iPhone it would only cost us $2,400.00 to license Unity for that, and then it's just a matter of waiting for app store approval.  Here again, I'm assuming that Android would be a similar cost.

So there's certainly a lot of possibilities floating around there, but it's definitely nontrivial expenses for Arcen go go a lot of those routes.  For reference, our licensing of Unity for Mac/PC was the same cost as it would be for the iPhone.  They do have their free indie version, but that's not workable for us for technical reasons and otherwise.

But yeah, I'm really excited about eventually seeing both this game, and our other future titles like Alden Ridge, on consoles.
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Offline RCIX

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Re: Android / Iphone app
« Reply #5 on: April 30, 2010, 05:55:07 PM »
Thinking about it, it would be great to see on the XBox. And if they go the Indie games compilation route, then it's just a hundred bucks :)

Or, quite possibly, $15,100.00, actually.  The Wiiware license for Unity along is $15,000.00, and I would have to guess that it will be similar for the 360 and PS3.  That's just the Unity part, then comes the actual dev kits, etc.  I don't know for sure what prices are for those, but I've heard that the PS3 ones are $20,000.00 or more.

By contrast, for the iPhone it would only cost us $2,400.00 to license Unity for that, and then it's just a matter of waiting for app store approval.  Here again, I'm assuming that Android would be a similar cost.

So there's certainly a lot of possibilities floating around there, but it's definitely nontrivial expenses for Arcen go go a lot of those routes.  For reference, our licensing of Unity for Mac/PC was the same cost as it would be for the iPhone.  They do have their free indie version, but that's not workable for us for technical reasons and otherwise.

But yeah, I'm really excited about eventually seeing both this game, and our other future titles like Alden Ridge, on consoles.

I was actually assuming you could get a conventional compiled XNA app out of Unity, which you could submit to the Creators Club like any other game (and thus pay only 100 dollars); though you have a good point too!
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Offline x4000

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Re: Android / Iphone app
« Reply #6 on: April 30, 2010, 06:12:19 PM »
Nope, XNA and Unity use completely different technologies.  Unity is Mono-based and structured completely differently (it uses OpenGL or DirectX), whereas XNA is just a really fat layer sitting on top of DirectX and the Xbox API.  We'd have to recode it almost completely from scratch to use XNA, and then we'd just be on the XBLIG channel, which isn't that wonderful from what I have heard/seen.  We'd angle for a full XBLA or nothing, most likely, as that's probably all that Unity will support.  But they haven't announced anything beyond the basic fact of support for the 360, so everything is pretty well speculation.
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Offline eRe4s3r

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Re: Android / Iphone app
« Reply #7 on: February 03, 2012, 03:27:58 AM »
This spam is totally hilarious..

Did you notice this?

This is the Original Topic -> http://www.arcengames.com/forums/index.php?topic=7589.0
And this above me is what the bot/human lifted from that topic and added spam-links and posted here

This is actually pretty cool though i have no idea if its a human or bot spam effort.
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Offline x4000

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Re: Android / Iphone app
« Reply #8 on: February 03, 2012, 08:16:45 AM »
Yeah, we get those bots (this one banned and post deleted) pretty often. They are getting good at seeming on topic while just reposting a lot of words from higher in the thread.
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Offline eRe4s3r

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Re: Android / Iphone app
« Reply #9 on: February 06, 2012, 11:40:41 AM »
If they make the bots so they post relevant and on-topic then that'd be awesome though. They could lead an entirely on-topic discussion among themselves, and if they'd not put in spam links in the posts we couldn't even tell...

The way this works seems to be to scout for topic A with keyword X in the title and look for another topic B with that keyword X in the title and then use paragraph 1 of A and post that in B.

Simple programming, what bothers me is that captchas don't seem to be enough security anymore. Its gotten to a point where bots can solve them better than humans. And many low-tier sites like yahoo already have a broken captcha.

This does not bode well for the future.. we need something different than captchas ;/
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Offline keith.lamothe

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Re: Android / Iphone app
« Reply #10 on: February 06, 2012, 11:42:37 AM »
If they make the bots so they post relevant and on-topic then that'd be awesome though. They could lead an entirely on-topic discussion among themselves, and if they'd not put in spam links in the posts we couldn't even tell...
I assume you're referring to http://xkcd.com/810/ :)
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